Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Flaming whip
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ZeroGlobal2003" data-source="post: 2408220" data-attributes="member: 20064"><p><span style="color: Sienna">Longbow: You need at least two hands to use a bow, regardless of its size. A longbow is too unwieldy to use while you are mounted. If you have a penalty for low Strength, apply it to damage rolls when you use a longbow. If you have a bonus for high Strength, you can apply it to damage rolls when you use a composite longbow (see below) but not a regular longbow.</span></p><p></p><p><span style="color: DarkOliveGreen">Longbow 75 gp 1d6 1d8 x3 100 ft. 3 lb. Piercing</span></p><p><span style="color: DarkOliveGreen">Arrows (20) 1 gp — — — — 3 lb. —</span></p><p><span style="color: DarkOliveGreen">Longbow, composite 100 gp 1d6 1d8 x3 110 ft. 3 lb. Piercing</span></p><p><span style="color: DarkOliveGreen">Arrows (20) 1 gp — — — — 3 lb. —</span></p><p></p><p>So, if you use a longbow as an improvised melee weapon you don't get your strength bonus to attack, but you do if you use a composite longbow as an improvised melee weapon. There is clearly something wrong with that.</p><p></p><p><span style="color: DarkSlateBlue">Frost: Upon command, a frost weapon is sheathed in icy cold. The cold does not harm the wielder. The effect remains until another command is given. A frost weapon deals an extra 1d6 points of cold damage on a successful hit. Bows, crossbows, and slings so crafted bestow the cold energy upon their ammunition.</span></p><p><span style="color: DarkSlateBlue">Moderate evocation; CL 8th; Craft Magic Arms and Armor, chill metal or ice storm; Price +1 bonus.</span></p><p></p><p>Here is the proof that your whole "- + X = -" theory is a load of bunk. The ability clearly says that it adds the energy to the ammunition. The energy clearly says it adds damage to the weapon, in this case the ammunition. By your arguement Flaming, Frost, Shocking, etc add damage to - and do nothing. +1 flaming bow firing an arrow fires a normal arrow.</p><p></p><p>The rules say it doesn't as does all common sense.</p><p></p><p>Zero</p></blockquote><p></p>
[QUOTE="ZeroGlobal2003, post: 2408220, member: 20064"] [COLOR=Sienna]Longbow: You need at least two hands to use a bow, regardless of its size. A longbow is too unwieldy to use while you are mounted. If you have a penalty for low Strength, apply it to damage rolls when you use a longbow. If you have a bonus for high Strength, you can apply it to damage rolls when you use a composite longbow (see below) but not a regular longbow.[/COLOR] [COLOR=DarkOliveGreen]Longbow 75 gp 1d6 1d8 x3 100 ft. 3 lb. Piercing Arrows (20) 1 gp — — — — 3 lb. — Longbow, composite 100 gp 1d6 1d8 x3 110 ft. 3 lb. Piercing Arrows (20) 1 gp — — — — 3 lb. —[/COLOR] So, if you use a longbow as an improvised melee weapon you don't get your strength bonus to attack, but you do if you use a composite longbow as an improvised melee weapon. There is clearly something wrong with that. [COLOR=DarkSlateBlue]Frost: Upon command, a frost weapon is sheathed in icy cold. The cold does not harm the wielder. The effect remains until another command is given. A frost weapon deals an extra 1d6 points of cold damage on a successful hit. Bows, crossbows, and slings so crafted bestow the cold energy upon their ammunition. Moderate evocation; CL 8th; Craft Magic Arms and Armor, chill metal or ice storm; Price +1 bonus.[/COLOR] Here is the proof that your whole "- + X = -" theory is a load of bunk. The ability clearly says that it adds the energy to the ammunition. The energy clearly says it adds damage to the weapon, in this case the ammunition. By your arguement Flaming, Frost, Shocking, etc add damage to - and do nothing. +1 flaming bow firing an arrow fires a normal arrow. The rules say it doesn't as does all common sense. Zero [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Flaming whip
Top