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General Tabletop Discussion
*Dungeons & Dragons
Flanking and Overcrowding (could use some second opinions...)
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<blockquote data-quote="The Crimson Binome" data-source="post: 7460795" data-attributes="member: 6775031"><p>Are you using squares which are less than five feet across?</p><p></p><p>One of the reasons why D&D settled on the five-foot square is so that everyone would have room to maneuver, and you wouldn't have to deal with trying to model interference by allies. If someone is surrounded by eight enemies, then each of those enemies still have five feet between themself and the nearest ally (give or take).</p><p></p><p>I could see it if you were limiting the effect to reach weapons, or large creatures; but this is also a game where you can use a longsword while grappling someone, and you can still wield a pike effectively against someone who is grappling you. Adding in this rule for overcrowding would be inconsistent with that level of abstraction.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7460795, member: 6775031"] Are you using squares which are less than five feet across? One of the reasons why D&D settled on the five-foot square is so that everyone would have room to maneuver, and you wouldn't have to deal with trying to model interference by allies. If someone is surrounded by eight enemies, then each of those enemies still have five feet between themself and the nearest ally (give or take). I could see it if you were limiting the effect to reach weapons, or large creatures; but this is also a game where you can use a longsword while grappling someone, and you can still wield a pike effectively against someone who is grappling you. Adding in this rule for overcrowding would be inconsistent with that level of abstraction. [/QUOTE]
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Flanking and Overcrowding (could use some second opinions...)
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