Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Flanking - Do you use it, and if so how?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Laurefindel" data-source="post: 7534667" data-attributes="member: 67296"><p>I'm not a fan of the flanking rules as described in the DMG. Like some posters above, I find it cheapens the, well, advantage of having advantage. However, I'm not against flanking or some sort of gang-up as a concept.</p><p></p><p>We don't play with miniatures and even when we do, they are used as a general indication rather than an exact location as combatants constantly moves and shift around, so flanking as a grid-and-mini tactical positioning does not really apply. But PCs and monsters can declare that they are attempting to flank their enemies if they have the freedom of movement to do so, and thus gain advantage on attack rolls. The target can usually avoid that easily by moving out of the way, squeeze itself in a corner (which can become a vulnerability later on), or fighting back to back with an ally, etc.</p><p></p><p>I like the idea that the advantage of number brings more than "more attacks". As a DM, it allows me to extend the threat of low level monsters (like goblins) a little longer in the game. similarly, this type of PC teamwork might be the only way to beat a creature way above their CR.</p><p></p><p>In short, it's one of the ways that PCs and monsters can get advantage, but it requires more than "I finish my move in the square opposite to Bob's".</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 7534667, member: 67296"] I'm not a fan of the flanking rules as described in the DMG. Like some posters above, I find it cheapens the, well, advantage of having advantage. However, I'm not against flanking or some sort of gang-up as a concept. We don't play with miniatures and even when we do, they are used as a general indication rather than an exact location as combatants constantly moves and shift around, so flanking as a grid-and-mini tactical positioning does not really apply. But PCs and monsters can declare that they are attempting to flank their enemies if they have the freedom of movement to do so, and thus gain advantage on attack rolls. The target can usually avoid that easily by moving out of the way, squeeze itself in a corner (which can become a vulnerability later on), or fighting back to back with an ally, etc. I like the idea that the advantage of number brings more than "more attacks". As a DM, it allows me to extend the threat of low level monsters (like goblins) a little longer in the game. similarly, this type of PC teamwork might be the only way to beat a creature way above their CR. In short, it's one of the ways that PCs and monsters can get advantage, but it requires more than "I finish my move in the square opposite to Bob's". [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Flanking - Do you use it, and if so how?
Top