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Community
General Tabletop Discussion
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Flanking Question (or, I try on my rules lawyer pajamas)
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<blockquote data-quote="FrankTrollman" data-source="post: 1121035" data-attributes="member: 14225"><p>The conflictory passage is not even in the SRD - so I assume that it is an over-sight which will probably not be corrected (but Andy Collins will act like it has been).</p><p></p><p>The PHB says quite clearly that creatures with a reach of zero feet cannot flank. Further, the SRD repeats this several times.</p><p></p><p>So my guess is that the intention is that creatures with a reach of zero feat cannot flank.</p><p></p><p>Note that this means that 2 mice cannot flack a third mouse, which is certainly weird.</p><p></p><p>I think what we're seeing here is that the 5 foot square is simply too large to accurately depict where a cat-size combatant actually is.</p><p></p><p>Consider this combat scene:</p><p></p><p>X= Empty Space</p><p>E= Enemy</p><p></p><p>XXX</p><p>AEX</p><p>XBX</p><p></p><p>A and B are not flanking.</p><p></p><p>AXX</p><p>XEX</p><p>XXB</p><p></p><p>A and B are flanking E.</p><p></p><p>If we replace all of the characters with Cloud Giants, it takes up a lot more spaces, but the result is pretty much the same.</p><p></p><p>If we replace all of the characters with cats, however, everything is different. Now both scenes are just all three models in one square. There is no way to tell them apart.</p><p></p><p>In order to make flanking make any sense at the small end, we'd have to up the scale - a <em>lot</em>.</p><p></p><p>And if all or most of the combatants are very small, you might want to do that - otherwise you just aren't going to be able to resolve flanking for small creatures.</p><p></p><p>-Frank</p></blockquote><p></p>
[QUOTE="FrankTrollman, post: 1121035, member: 14225"] The conflictory passage is not even in the SRD - so I assume that it is an over-sight which will probably not be corrected (but Andy Collins will act like it has been). The PHB says quite clearly that creatures with a reach of zero feet cannot flank. Further, the SRD repeats this several times. So my guess is that the intention is that creatures with a reach of zero feat cannot flank. Note that this means that 2 mice cannot flack a third mouse, which is certainly weird. I think what we're seeing here is that the 5 foot square is simply too large to accurately depict where a cat-size combatant actually is. Consider this combat scene: X= Empty Space E= Enemy XXX AEX XBX A and B are not flanking. AXX XEX XXB A and B are flanking E. If we replace all of the characters with Cloud Giants, it takes up a lot more spaces, but the result is pretty much the same. If we replace all of the characters with cats, however, everything is different. Now both scenes are just all three models in one square. There is no way to tell them apart. In order to make flanking make any sense at the small end, we'd have to up the scale - a [i]lot[/i]. And if all or most of the combatants are very small, you might want to do that - otherwise you just aren't going to be able to resolve flanking for small creatures. -Frank [/QUOTE]
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