Zaruthustran
The tingling means it’s working!
From the "Flanking with mirror image?" thread:
I brought this up yesterday in the "flanking while invisible" thread. The argument in that thread hinges on whether or not the target's perception matters at all.
So I started this new thread since the issue came up twice in two threads.
The SRD and PHB say that:
"FLANKING
When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by a character or creature friendly to you on the opponent’s opposite border or opposite corner.
Only a creature or character that threatens the defender can help an attacker get a flanking bonus."
"Threatened Squares: You threaten all squares into which you can make a melee attack, even when it is not your action. "
"Because figments and glamers (see below) are unreal, they cannot produce real effects the way that other types of illusions can. They cannot cause damage to objects or creatures, support weight, provide nutrition, or provide protection from the elements. Consequently, these spells are useful for confounding or delaying foes, but useless for attacking them directly."
Figments can't attack, so figments can't threaten, so figments can't flank.
This is perfectly in line with the rules, but doesn't make a whole lot of sense. If I honestly believe that the illusion of a mummy on the other side of me is real, I'm going to devote some of my attention to that mummy, so you (on the other side) get a flank bonus.
But then the FAQ says that invisible creatures can't give a flanking bonus, since the defender doesn't know that the invisible creature is there. This directly contradicts the rules, but makes a whole lot of sense. If I don't know the invisible guy is there, I'm not taking any of my attention off of you, so you don't get a flank bonus.
The rules say that the only requirement for flanking is two entities on either side of the target, both able to make attacks into that target's square. The FAQ implies that the perception of the target is what matters--the target has to believe he is threatened.
Is this worth discussing?
-z, who--despite the rules--in a home game would make illusions able to flank and undetected invisible creatures not able to flank.
jgsugden said:Regarding figments in general: Figments are useless for actually attacking, but I see nothing in the rules that says they can not be used to gain a flanking bonus.
If there is nothing in the rules to deal with whether a figment can provide a flanking bonus, we must figure out whether it makes sense for it to be allowed. A flanking bonus is given because the target is splitting his attention in two directions. If he perceives a threat to be on both sides of him and he is defending himself against threats on both sides, I'd say he should be treated as flanked.
Figments, in general, should be allowed to provide a flanking bonus as long as they are believed.
I brought this up yesterday in the "flanking while invisible" thread. The argument in that thread hinges on whether or not the target's perception matters at all.
So I started this new thread since the issue came up twice in two threads.
The SRD and PHB say that:
"FLANKING
When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by a character or creature friendly to you on the opponent’s opposite border or opposite corner.
Only a creature or character that threatens the defender can help an attacker get a flanking bonus."
"Threatened Squares: You threaten all squares into which you can make a melee attack, even when it is not your action. "
"Because figments and glamers (see below) are unreal, they cannot produce real effects the way that other types of illusions can. They cannot cause damage to objects or creatures, support weight, provide nutrition, or provide protection from the elements. Consequently, these spells are useful for confounding or delaying foes, but useless for attacking them directly."
Figments can't attack, so figments can't threaten, so figments can't flank.
This is perfectly in line with the rules, but doesn't make a whole lot of sense. If I honestly believe that the illusion of a mummy on the other side of me is real, I'm going to devote some of my attention to that mummy, so you (on the other side) get a flank bonus.
But then the FAQ says that invisible creatures can't give a flanking bonus, since the defender doesn't know that the invisible creature is there. This directly contradicts the rules, but makes a whole lot of sense. If I don't know the invisible guy is there, I'm not taking any of my attention off of you, so you don't get a flank bonus.
The rules say that the only requirement for flanking is two entities on either side of the target, both able to make attacks into that target's square. The FAQ implies that the perception of the target is what matters--the target has to believe he is threatened.
Is this worth discussing?
-z, who--despite the rules--in a home game would make illusions able to flank and undetected invisible creatures not able to flank.