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<blockquote data-quote="Helldritch" data-source="post: 8167226" data-attributes="member: 6855114"><p>6 ogres against four 7th level can do this fairly easy enough. The other three players could be out of the room in the corridor (not every encounter has to be outside, it Dungeons and dragons...). By grabbing and releasing the unforunate PC, not only s9me ogres will get advantagre while one or two other ogres will delay the party, but with your method, they will get an additional +3. Whereas in the normal rule, they would simply get advantage as advantages from different sources do not stack.</p><p></p><p>With your method, these two attacks are even more likely to succeed and thus hurting the PC to the point of possibly killing him. There is a defenite good reason that 5ed avoided the "+" method as other editions did.</p><p></p><p>And for low level PCs, a group of hobgoblins would be able to pull off the same trick with even more likeliness to succeed in killing the PC and the hobgoblin blocking the other character wpuld even think to use the dodge action and with an AC of 16, it is going to get hard to bypass that f*cher. At my table, these are standard tactics so my players are careful not to get into such situations but evem with expserience, theY sometimes fall to such tactics. And yes, they do it to my poor monsters too...</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8167226, member: 6855114"] 6 ogres against four 7th level can do this fairly easy enough. The other three players could be out of the room in the corridor (not every encounter has to be outside, it Dungeons and dragons...). By grabbing and releasing the unforunate PC, not only s9me ogres will get advantagre while one or two other ogres will delay the party, but with your method, they will get an additional +3. Whereas in the normal rule, they would simply get advantage as advantages from different sources do not stack. With your method, these two attacks are even more likely to succeed and thus hurting the PC to the point of possibly killing him. There is a defenite good reason that 5ed avoided the "+" method as other editions did. And for low level PCs, a group of hobgoblins would be able to pull off the same trick with even more likeliness to succeed in killing the PC and the hobgoblin blocking the other character wpuld even think to use the dodge action and with an AC of 16, it is going to get hard to bypass that f*cher. At my table, these are standard tactics so my players are careful not to get into such situations but evem with expserience, theY sometimes fall to such tactics. And yes, they do it to my poor monsters too... [/QUOTE]
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