Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Flanking
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tetrasodium" data-source="post: 8172200" data-attributes="member: 93670"><p>I've run a lot of fate & the links of that to fate are obvious right down to the index cards for aspects, but that manages to be even lower cost than <a href="https://fate-srd.com/fate-core/invoking-compelling-aspects" target="_blank">invoking aspects</a> in fate literally for the same +2 bonus. In fate there are two ways to invoke an aspect as the link describes (either yours or the fate one). </p><p></p><p>The first is to spend a fate point to make use of an aspect you or an ally didn't create or an aspect that has expended all of the free invokes. Fate poinys are not always easy to get & obtained in ways that are likely in conflict with d&d explaining why it has absolutely no mechanics for something similar unless you <em>realllllly</em> stretch to use inspiration. </p><p></p><p>The second is to use your action to <a href="https://fate-srd.com/fate-core/four-actions" target="_blank">create an advantage</a> granting one or potentially more free invocations of that aspect but obviously not on the same action you used to create it or it would be like using one action to do two things.</p><p></p><p>This is a neat idea that is missing pieces, doesn't really mix with d&d, & potentially makes it difficult to narrate combat without replacing "does 17 hit> yes>I got a 7 & let go of the light>Alice you do 7 damage to it bob your turn" with "if I swing from the chandelier to attack it does that grant advantage>yes>cool dos a 17 hit>yes?> got a seven>alice you hit for 7 bob your up>if I swing from the chandelier to attack it does that grant advantage". Giving players the ability to make fate style aspects & make use of the fate fractal would destroy d&d into a heretically broken mess because it's just backwards of the assumptions made by every other part of he system</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8172200, member: 93670"] I've run a lot of fate & the links of that to fate are obvious right down to the index cards for aspects, but that manages to be even lower cost than [URL='https://fate-srd.com/fate-core/invoking-compelling-aspects']invoking aspects[/URL] in fate literally for the same +2 bonus. In fate there are two ways to invoke an aspect as the link describes (either yours or the fate one). The first is to spend a fate point to make use of an aspect you or an ally didn't create or an aspect that has expended all of the free invokes. Fate poinys are not always easy to get & obtained in ways that are likely in conflict with d&d explaining why it has absolutely no mechanics for something similar unless you [I]realllllly[/I] stretch to use inspiration. The second is to use your action to [URL='https://fate-srd.com/fate-core/four-actions']create an advantage[/URL] granting one or potentially more free invocations of that aspect but obviously not on the same action you used to create it or it would be like using one action to do two things. This is a neat idea that is missing pieces, doesn't really mix with d&d, & potentially makes it difficult to narrate combat without replacing "does 17 hit> yes>I got a 7 & let go of the light>Alice you do 7 damage to it bob your turn" with "if I swing from the chandelier to attack it does that grant advantage>yes>cool dos a 17 hit>yes?> got a seven>alice you hit for 7 bob your up>if I swing from the chandelier to attack it does that grant advantage". Giving players the ability to make fate style aspects & make use of the fate fractal would destroy d&d into a heretically broken mess because it's just backwards of the assumptions made by every other part of he system [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Flanking
Top