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<blockquote data-quote="Swarmkeeper" data-source="post: 8172298" data-attributes="member: 6921763"><p>Your highlighted spoiler is not from 5e, which is what this thread is discussing. That highlighted rule does not exist in 5e.</p><p></p><p></p><p></p><p>What problems are introduced? If players are playing in good faith, there are no problems that I see or have experienced. They are simply adding a movement flourish (pun intended) to their attack action. It's not an extra action, it's simply an approach that requires an ability check to succeed, adding risk to the PC's regular action in exchange for the potential reward of advantage. Or, if the DM so desires, said flourish might need to cost the PC a bonus action to carry it out in addition to the ability check. Or the DM could just say it's not even possible if the stated approach goes too far, so the player needs to come up with something else or risk auto-failing.</p><p></p><p>Any way you stack it, IMO, it's far more interesting narratively to try to gain advantage "cinematically" instead of the nearly automatic "I run around to the other side of the monster to flank". YMMV.</p></blockquote><p></p>
[QUOTE="Swarmkeeper, post: 8172298, member: 6921763"] Your highlighted spoiler is not from 5e, which is what this thread is discussing. That highlighted rule does not exist in 5e. What problems are introduced? If players are playing in good faith, there are no problems that I see or have experienced. They are simply adding a movement flourish (pun intended) to their attack action. It's not an extra action, it's simply an approach that requires an ability check to succeed, adding risk to the PC's regular action in exchange for the potential reward of advantage. Or, if the DM so desires, said flourish might need to cost the PC a bonus action to carry it out in addition to the ability check. Or the DM could just say it's not even possible if the stated approach goes too far, so the player needs to come up with something else or risk auto-failing. Any way you stack it, IMO, it's far more interesting narratively to try to gain advantage "cinematically" instead of the nearly automatic "I run around to the other side of the monster to flank". YMMV. [/QUOTE]
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