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<blockquote data-quote="anest1s" data-source="post: 5627035" data-attributes="member: 94230"><p>Sorry, but you are wrong. My DMs would never consider me flat footed if I Delayed, so I am not really biased- I won't defend a rogue who plays in your group and whom I don't even know either, just because I happen to play a rogue too. I also know that I can't change your opinion, so that wasn't my point either. </p><p></p><p></p><p></p><p></p><p>But I find such statements interesting enough...why would they intend such a trade off? I mean, clearly John could use his strength from the beginning of the combat or even before that. I invested on my dexterity though...and I have to pay something...why so? </p><p></p><p>Without Delay keeping you flat footed, the higher the DEX I have the less I get flat footed...but when I am flat footed I really, really suck.</p><p>If the Delay keeps me flat footed, then I have to trade off between sucking on attacking and sucking on defending. Now if I was a fighter I would still have my feats, my heavy armor, my heavy shield etc etc...plus I wouldn't care about the rogue.</p><p></p><p></p><p>About the ready action...sadly I don't want to depend on out-of game instructions to the Fighter. He wouldn't like it either. The DM wouldn't like it too. So why would he force me to do that?</p><p> </p><p></p><p></p><p>I am afraid I am unaware of the penalties of a ready action. Ready action isn't Delay...it is great in just a few situations, but not really connected with Delay.</p><p></p><p>And then if you are right. What that so much needed penalty on rounds after the first would be?</p><p></p><p>______</p><p></p><p>About your second post.</p><p></p><p>Give me a way to Delay in game then. Rob would love that. He may even be able to curse John in his mind, for slowing him down.</p></blockquote><p></p>
[QUOTE="anest1s, post: 5627035, member: 94230"] Sorry, but you are wrong. My DMs would never consider me flat footed if I Delayed, so I am not really biased- I won't defend a rogue who plays in your group and whom I don't even know either, just because I happen to play a rogue too. I also know that I can't change your opinion, so that wasn't my point either. But I find such statements interesting enough...why would they intend such a trade off? I mean, clearly John could use his strength from the beginning of the combat or even before that. I invested on my dexterity though...and I have to pay something...why so? Without Delay keeping you flat footed, the higher the DEX I have the less I get flat footed...but when I am flat footed I really, really suck. If the Delay keeps me flat footed, then I have to trade off between sucking on attacking and sucking on defending. Now if I was a fighter I would still have my feats, my heavy armor, my heavy shield etc etc...plus I wouldn't care about the rogue. About the ready action...sadly I don't want to depend on out-of game instructions to the Fighter. He wouldn't like it either. The DM wouldn't like it too. So why would he force me to do that? I am afraid I am unaware of the penalties of a ready action. Ready action isn't Delay...it is great in just a few situations, but not really connected with Delay. And then if you are right. What that so much needed penalty on rounds after the first would be? ______ About your second post. Give me a way to Delay in game then. Rob would love that. He may even be able to curse John in his mind, for slowing him down. [/QUOTE]
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