Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Flat-Footed
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arrowhawk" data-source="post: 5631541" data-attributes="member: 6679551"><p>Given Skips use of "put off your turn," it's possible that's exactly what they meant it to do. </p><p> </p><p>Conversely, the RAW's use of "lower your initiative result" would suggests you don't have the option to just hang out and act when you feel like it. Instead, we'll just say you rolled a 2 instead of 28....in fact, the game says you can explicitly state what you want your new "count/number" to be.</p><p> </p><p>I would agree with the general sentiment that it seems like you should just be able to wait till you're ready to act....but why wouldn't that just be a foregoing of your turn? Continuing that thought...I might also agree that the game says, your moment of indecision costs you the opportunity to act...you're not flat footed, but you did nothing. Thus the game's definition of "Inaction" in the SRD. In other words, it wouldn't seem legal to have your <em>character </em>wait till the very end of a six second turn....then do all the things you would normally do in six seconds. Why is that different than actually rolling a lower Init? Because a lower Init would mean you're still FF'd. <em>This could be specifically why the Ready action is considered a Standard Action. To penalize your character for becomeing aware earlier in the round.</em></p><p> </p><p>So your in-game options would be: 1) You act; 2) You prepare to act; or 3) You do nothing. Delay would then be a metagame option to simply swap out your roll for something lower. But I freely admit that Skip deciding to suddenly define Delay specifically as a "nonaction" moves it out of the metagame-scape and squarely into the <em>character-</em>scape. There would be no need to do this if it were strictly metagame. Of course this assumes Skip is even thinking about metagame versus game. I could still see Skip saying we aren't removing the FF status if you Delay under the same tortured logic (and need to empower Sneak Attack) that one loses a "bonus" to Dex, while a penalty still applies.</p><p> </p><p>Round and round we go....</p><p> </p><p>Thanks Skip. Next time why don't you just poke my eyes out and I'll have an easier time of figuring out these rules.</p></blockquote><p></p>
[QUOTE="Arrowhawk, post: 5631541, member: 6679551"] Given Skips use of "put off your turn," it's possible that's exactly what they meant it to do. Conversely, the RAW's use of "lower your initiative result" would suggests you don't have the option to just hang out and act when you feel like it. Instead, we'll just say you rolled a 2 instead of 28....in fact, the game says you can explicitly state what you want your new "count/number" to be. I would agree with the general sentiment that it seems like you should just be able to wait till you're ready to act....but why wouldn't that just be a foregoing of your turn? Continuing that thought...I might also agree that the game says, your moment of indecision costs you the opportunity to act...you're not flat footed, but you did nothing. Thus the game's definition of "Inaction" in the SRD. In other words, it wouldn't seem legal to have your [I]character [/I]wait till the very end of a six second turn....then do all the things you would normally do in six seconds. Why is that different than actually rolling a lower Init? Because a lower Init would mean you're still FF'd. [I]This could be specifically why the Ready action is considered a Standard Action. To penalize your character for becomeing aware earlier in the round.[/I] So your in-game options would be: 1) You act; 2) You prepare to act; or 3) You do nothing. Delay would then be a metagame option to simply swap out your roll for something lower. But I freely admit that Skip deciding to suddenly define Delay specifically as a "nonaction" moves it out of the metagame-scape and squarely into the [I]character-[/I]scape. There would be no need to do this if it were strictly metagame. Of course this assumes Skip is even thinking about metagame versus game. I could still see Skip saying we aren't removing the FF status if you Delay under the same tortured logic (and need to empower Sneak Attack) that one loses a "bonus" to Dex, while a penalty still applies. Round and round we go.... Thanks Skip. Next time why don't you just poke my eyes out and I'll have an easier time of figuring out these rules. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Flat-Footed
Top