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Flat Healing Without Using a Surge--Infinite Daily HP?
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<blockquote data-quote="Rystil Arden" data-source="post: 4277288" data-attributes="member: 29014"><p>If a certain monster is a significant threat, then it's a significant threat, yes? Nothing stops you from KOing the same monster (particularly a minion) that is actually a significant threat many times. Having to make the judgment call is annoying, and seriously problematic for beginner GMs, which should be something 4e aims to avoid, since it is aimed at expanding the GM base to just such GMs. </p><p></p><p>Where do you draw the line? What about a monster that the party Wizard has put to sleep with a Sleep effect. And it's the last monster in an expected planned encounter. Can the Paladin finish it off and heal her allies? Okay, what if the party Wizard is an Orb Wizard who has put the monster to sleep for over 50 rounds. Can the Paladin do it twice? If not, what if it's a really dangerous monster like an elite? Would stunned instead of asleep make it okay?</p><p></p><p>It's just a pain. I know how I would rule (very very strictly and disallow the healing in almost any case), but that doesn't mean a reasonable GM might not reasonably differ. And, especially a beginner GM, they might get into a rough corner.</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 4277288, member: 29014"] If a certain monster is a significant threat, then it's a significant threat, yes? Nothing stops you from KOing the same monster (particularly a minion) that is actually a significant threat many times. Having to make the judgment call is annoying, and seriously problematic for beginner GMs, which should be something 4e aims to avoid, since it is aimed at expanding the GM base to just such GMs. Where do you draw the line? What about a monster that the party Wizard has put to sleep with a Sleep effect. And it's the last monster in an expected planned encounter. Can the Paladin finish it off and heal her allies? Okay, what if the party Wizard is an Orb Wizard who has put the monster to sleep for over 50 rounds. Can the Paladin do it twice? If not, what if it's a really dangerous monster like an elite? Would stunned instead of asleep make it okay? It's just a pain. I know how I would rule (very very strictly and disallow the healing in almost any case), but that doesn't mean a reasonable GM might not reasonably differ. And, especially a beginner GM, they might get into a rough corner. [/QUOTE]
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Flat Healing Without Using a Surge--Infinite Daily HP?
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