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Flat Healing Without Using a Surge--Infinite Daily HP?
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<blockquote data-quote="Ydars" data-source="post: 4277399" data-attributes="member: 62992"><p>Nail; your point is uncomfortably true about 4e because the definition of metagaming is when players have their characters react to the world around them as if it was just a game. </p><p></p><p>4E encourages metagaming because the way around this in most RPGs is to play your character so that he/she reacts to the EFFECT that the rule was designed to simulate. In 4E, these effects are VERY ambigious and so it is much harder to stop meta-gaming. However, I will never allow it in my games, for the simple reason that it completely destroys immersion and if you don't have immersion in a pen and paper RPG then you might as well play Oblivion, since it models combat and all the other action type malarky so much better than a pen and paper RPG ever can.</p><p></p><p>The simple way to stop meta-game thinking is to ask, would this character really react like this if he was really living in the game world? I agree it is difficult to completely eliminate it but if we don't try then we are just playing a war-game. Although D&D is about 3/4 of the way there now, it isn't there just yet.</p></blockquote><p></p>
[QUOTE="Ydars, post: 4277399, member: 62992"] Nail; your point is uncomfortably true about 4e because the definition of metagaming is when players have their characters react to the world around them as if it was just a game. 4E encourages metagaming because the way around this in most RPGs is to play your character so that he/she reacts to the EFFECT that the rule was designed to simulate. In 4E, these effects are VERY ambigious and so it is much harder to stop meta-gaming. However, I will never allow it in my games, for the simple reason that it completely destroys immersion and if you don't have immersion in a pen and paper RPG then you might as well play Oblivion, since it models combat and all the other action type malarky so much better than a pen and paper RPG ever can. The simple way to stop meta-game thinking is to ask, would this character really react like this if he was really living in the game world? I agree it is difficult to completely eliminate it but if we don't try then we are just playing a war-game. Although D&D is about 3/4 of the way there now, it isn't there just yet. [/QUOTE]
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Flat Healing Without Using a Surge--Infinite Daily HP?
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