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General Tabletop Discussion
*Pathfinder & Starfinder
Flat Healing Without Using a Surge--Infinite Daily HP?
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<blockquote data-quote="Sylrae" data-source="post: 4277443" data-attributes="member: 48520"><p>Personally I'm inclined to agree with him. Really, if the thing your beating intends to harm you, and you give him a weapon, then he's a threat. My POV is that this particular power is just stupid altogether and should be disregarded and replaced with something new.</p><p></p><p>I feel the same way about the per encounter heal/injure everyone in a radius.</p><p></p><p>There are areas where 4.0 is an improvement on 3.5, and there are areas where its a serious step backwards. This is one of those step backwards moments.</p><p></p><p>I played the module for World Wide D&D Game Day today which was 4th Edition, and I looked at the books. I haven't bought them, but honestly, when I do get them I won't be running a game with them for a while afterwards, cause I'm going to find it necessary to go through the book correcting all the things like this in a word document, and the players will have the extensive house rules list before I run any campaign in 4e.</p><p></p><p>Then I'll playtest and adjust accordingly.</p><p></p><p>I won't be surprised if the end result is like 30% 3.5e 40% 4e, and 30% house rules by the time I'm done.</p><p></p><p>It's not a terrible system, but I can poke holes in the parts I don't like already and it just came out (of course when 3e came out I was 14, so I couldn't do the same for 3e).</p><p></p><p>One of the other things thats a step back in 4e, is that as someone else said here, the world isn't designed to be inhabited entirely by characters like PCs. For the Most part, it should be. I was disappointed with the lack of racial stats for monsters in the MM. They had some yes, but they should have had more of them with racial stats. Virtually everything with an int higher than 6 should have racial stats.</p></blockquote><p></p>
[QUOTE="Sylrae, post: 4277443, member: 48520"] Personally I'm inclined to agree with him. Really, if the thing your beating intends to harm you, and you give him a weapon, then he's a threat. My POV is that this particular power is just stupid altogether and should be disregarded and replaced with something new. I feel the same way about the per encounter heal/injure everyone in a radius. There are areas where 4.0 is an improvement on 3.5, and there are areas where its a serious step backwards. This is one of those step backwards moments. I played the module for World Wide D&D Game Day today which was 4th Edition, and I looked at the books. I haven't bought them, but honestly, when I do get them I won't be running a game with them for a while afterwards, cause I'm going to find it necessary to go through the book correcting all the things like this in a word document, and the players will have the extensive house rules list before I run any campaign in 4e. Then I'll playtest and adjust accordingly. I won't be surprised if the end result is like 30% 3.5e 40% 4e, and 30% house rules by the time I'm done. It's not a terrible system, but I can poke holes in the parts I don't like already and it just came out (of course when 3e came out I was 14, so I couldn't do the same for 3e). One of the other things thats a step back in 4e, is that as someone else said here, the world isn't designed to be inhabited entirely by characters like PCs. For the Most part, it should be. I was disappointed with the lack of racial stats for monsters in the MM. They had some yes, but they should have had more of them with racial stats. Virtually everything with an int higher than 6 should have racial stats. [/QUOTE]
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Flat Healing Without Using a Surge--Infinite Daily HP?
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