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General Tabletop Discussion
*Pathfinder & Starfinder
Flat Healing Without Using a Surge--Infinite Daily HP?
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<blockquote data-quote="Rystil Arden" data-source="post: 4277640" data-attributes="member: 29014"><p>Just because it is high level doesn't mean it should break out of the daily healing limit. If you're only healing 10 HP off Sunburst, you really shouldn't have chosen that power. Almost any Cleric who has Sunburst will be healing over 20 HP (23 or 24 is probably about average). And remember, HP are more flat in 4e. A level 27 character probably has around 150 HP. That's a substantial percentage (more than half a healing surge), and you heal it to every PC. In between battles, you're assumed to usually have time to rest and recover your powers. In fact, basically, the way you heal up between fights is essentially to wait and use your innate ability to activate your own surges (the same ability that manifests in Second Wind once per encounter). Sunburst heals about as quickly as that. If you didn't have time to Sunburst, you may not have had time to recover the party's encounter abilities at all.</p><p></p><p>Also, at the risk of dragging this into the 'credible threat' zone (where it seems to go no matter my desire), the peasant/gopher is a strawman that no one has suggested. But let's focus on Sunburst if we may.</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 4277640, member: 29014"] Just because it is high level doesn't mean it should break out of the daily healing limit. If you're only healing 10 HP off Sunburst, you really shouldn't have chosen that power. Almost any Cleric who has Sunburst will be healing over 20 HP (23 or 24 is probably about average). And remember, HP are more flat in 4e. A level 27 character probably has around 150 HP. That's a substantial percentage (more than half a healing surge), and you heal it to every PC. In between battles, you're assumed to usually have time to rest and recover your powers. In fact, basically, the way you heal up between fights is essentially to wait and use your innate ability to activate your own surges (the same ability that manifests in Second Wind once per encounter). Sunburst heals about as quickly as that. If you didn't have time to Sunburst, you may not have had time to recover the party's encounter abilities at all. Also, at the risk of dragging this into the 'credible threat' zone (where it seems to go no matter my desire), the peasant/gopher is a strawman that no one has suggested. But let's focus on Sunburst if we may. [/QUOTE]
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Flat Healing Without Using a Surge--Infinite Daily HP?
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