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General Tabletop Discussion
*Pathfinder & Starfinder
Flattening & Simplifying Defences
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<blockquote data-quote="Firebird" data-source="post: 5582986" data-attributes="member: 18734"><p>while I can see both sides of the argument, there are instances when AC would not be applicable. </p><p></p><p>A character ingests something poisonous, for just one example. It's hard to figure how AC would apply, hence the need for some sort of "physical toughness" score. Not all poisons are delivered by envenomed weapons.</p><p></p><p>Similarly, disease. A character wading through a city sewer on the hunt for the wererat that ate his cheese is already up to his or her waist in filth. It has already "hit." Fortitude to the rescue here as well.</p><p></p><p>Your point about Dexterity already adding to AC is true, but not for characters in heavier armor. I can see a tank in heavy armor rolling with the impacts of an ogre's club but not my rogue in leather. </p><p></p><p>In picturing that scene you saw him dodging out of the way too didn't you?</p></blockquote><p></p>
[QUOTE="Firebird, post: 5582986, member: 18734"] while I can see both sides of the argument, there are instances when AC would not be applicable. A character ingests something poisonous, for just one example. It's hard to figure how AC would apply, hence the need for some sort of "physical toughness" score. Not all poisons are delivered by envenomed weapons. Similarly, disease. A character wading through a city sewer on the hunt for the wererat that ate his cheese is already up to his or her waist in filth. It has already "hit." Fortitude to the rescue here as well. Your point about Dexterity already adding to AC is true, but not for characters in heavier armor. I can see a tank in heavy armor rolling with the impacts of an ogre's club but not my rogue in leather. In picturing that scene you saw him dodging out of the way too didn't you? [/QUOTE]
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Flattening & Simplifying Defences
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