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Flavorful Names That Make No Difference
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<blockquote data-quote="kennew142" data-source="post: 3910560" data-attributes="member: 18490"><p>I agree completely. I will likely be changing any and all feat or power names that don't fit the flavor of my campaign. Golden Wyvern Adept just doesn't sound like a name that would fit (It sounds kind of wuchsia). Including meaningless fluff names in the PHB seems somewhat constraining. If the feat is cool, it is likely that I will call it "Spell Shaper" or even "Spell Shaper Adept." </p><p></p><p>I do agree with those who feel that this is more difficult than changing spell names. I've always left the proper nouns off of spell names in my games (Acid Arrow, Grasping Fist, Hideous Laughter). If you try to make such minor changes to Golden Wyvern Adept, what are you left with - Golden Wyvern? Wyvern Adept? In neither case does the name say what the feat does.</p><p></p><p>I know for a fact that I won't be using any precanned organizations like Golden Wyvern Adepts in my homebrew campaign. I have put a lot of work into the background and would prefer not to be fed unimaginative pablum masquerading as rules. </p><p></p><p>I suppose that I fall into the camp that would prefer not to see this sort of thing in the core rules, but will be able to live with it.</p><p></p><p>I have to say that I have no problem with such fluff being in campaign books. I also run an Eberron game and have no trouble with the Gatekeeper Initiates (and other groups). No matter how cool they are, I wouldn't want to see these groups written into the PHB.</p></blockquote><p></p>
[QUOTE="kennew142, post: 3910560, member: 18490"] I agree completely. I will likely be changing any and all feat or power names that don't fit the flavor of my campaign. Golden Wyvern Adept just doesn't sound like a name that would fit (It sounds kind of wuchsia). Including meaningless fluff names in the PHB seems somewhat constraining. If the feat is cool, it is likely that I will call it "Spell Shaper" or even "Spell Shaper Adept." I do agree with those who feel that this is more difficult than changing spell names. I've always left the proper nouns off of spell names in my games (Acid Arrow, Grasping Fist, Hideous Laughter). If you try to make such minor changes to Golden Wyvern Adept, what are you left with - Golden Wyvern? Wyvern Adept? In neither case does the name say what the feat does. I know for a fact that I won't be using any precanned organizations like Golden Wyvern Adepts in my homebrew campaign. I have put a lot of work into the background and would prefer not to be fed unimaginative pablum masquerading as rules. I suppose that I fall into the camp that would prefer not to see this sort of thing in the core rules, but will be able to live with it. I have to say that I have no problem with such fluff being in campaign books. I also run an Eberron game and have no trouble with the Gatekeeper Initiates (and other groups). No matter how cool they are, I wouldn't want to see these groups written into the PHB. [/QUOTE]
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Flavorful Names That Make No Difference
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