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<blockquote data-quote="jasper" data-source="post: 1356369" data-attributes="member: 277"><p>BelenUmeria Actually, I think the girth of rules, in the form of "options," limit flavor and roleplaying……</p><p>Hmm setting first edition.</p><p>Hi I am Bob fifth level thief, I have a short sword, 3 daggers and lock picks. I from Kansas City</p><p>Hi I am Pirate Bob a fifth level thief, I have a short sword, 3 daggers and lock picks. I from Hawaii. </p><p>Patrolman PirateCat. All right you two thieves up against the wall.</p><p>Both- huh. What. We did do nothing..</p><p>PirateCat- Yea two guys with short swords and leather award in the downtown New York. You are under arrest.</p><p>First edition a thief was thief and you brought two because one would always miss a trap and get wasted.</p><p></p><p></p><p></p><p> And 3e consequences and detriments are really watered down. .. True.</p><p></p><p>What I am saying is that there used to be some RP effects to things such as resurrection....... On you the RS chance of failure… How many times have I seen it fail? Hmm 9+ and counting. SSS around 30. Oh So Chuck the Cleric needs a week to recover from raising Bob the Thief. Gee we hold up in this room for a week and a day.</p><p>Or the aging thing. Did most people worry about their PC age until they open a door and a ghost was on the other side. </p><p></p><p>So far I have no problems with your flavor rules works in any edition.</p><p></p><p>….it is fun to use such things as a character or story building concept…. True. In Any edition with players who care about it. Others want to hack giants all night long.</p><p></p><p>...but high level abilities in 3e tend to be about numbers alone…. Edit here drop in 3e. Ever see two fighters& two rangers( both 10+ level) once they hasted cut through a horde of giants in first edition or second edition. </p><p></p><p>Umbra .. These days, folks like "balance"….etc. And in the old days players wanted disadvantages… Oh please Mr. Pirate cat can I play a Drow. What do you mean the wood elves have bent four trees over and tie one of my limbs to each tree. I am pc you can’t kill me. Plus if a wear sunglasses and deep hood they can’t tell. No don’t know were you got all those high quality players back then or now. But most players I have came across want cool feats, magic etc and no disadvantages. What BelenUmeria is tiring to do in his world (not Greyhawk, realms etc) is make necromancers special. Oh god a DM with imagination and he wants to use it. Kill him. </p><p></p><p>Heh, fair enough. One thing I've learned is to DM only for people who I know I can trust. Doing otherwise just risks heartburn … very true Hong but ever the trust worthy ones some times will throw me for a loop.</p><p></p><p>Bellumeria continue working on the Taint thing. I am currently working on Magical Musketeer similar to the arcana archer but I will only be limiting it to people from one kingdom. If you want secondary spell effects similar to first edition (ex haste = SSS roll) go ahead and add them in. Type up a list on your computer and give your players those house rules additions. You will do more that some of my first edition DMs who had one pencil and paper list with only 1 copy. No problem here.</p><p></p><p></p><p>…It's the video game mentality that combat is the entire purpose of the game….</p><p>Gee my players back in 1980 had this mentality, all I had was pong but some of them had the Atari. Gee the video game mentality be around a while.</p><p></p><p>See my signature.</p></blockquote><p></p>
[QUOTE="jasper, post: 1356369, member: 277"] BelenUmeria Actually, I think the girth of rules, in the form of "options," limit flavor and roleplaying…… Hmm setting first edition. Hi I am Bob fifth level thief, I have a short sword, 3 daggers and lock picks. I from Kansas City Hi I am Pirate Bob a fifth level thief, I have a short sword, 3 daggers and lock picks. I from Hawaii. Patrolman PirateCat. All right you two thieves up against the wall. Both- huh. What. We did do nothing.. PirateCat- Yea two guys with short swords and leather award in the downtown New York. You are under arrest. First edition a thief was thief and you brought two because one would always miss a trap and get wasted. And 3e consequences and detriments are really watered down. .. True. What I am saying is that there used to be some RP effects to things such as resurrection....... On you the RS chance of failure… How many times have I seen it fail? Hmm 9+ and counting. SSS around 30. Oh So Chuck the Cleric needs a week to recover from raising Bob the Thief. Gee we hold up in this room for a week and a day. Or the aging thing. Did most people worry about their PC age until they open a door and a ghost was on the other side. So far I have no problems with your flavor rules works in any edition. ….it is fun to use such things as a character or story building concept…. True. In Any edition with players who care about it. Others want to hack giants all night long. ...but high level abilities in 3e tend to be about numbers alone…. Edit here drop in 3e. Ever see two fighters& two rangers( both 10+ level) once they hasted cut through a horde of giants in first edition or second edition. Umbra .. These days, folks like "balance"….etc. And in the old days players wanted disadvantages… Oh please Mr. Pirate cat can I play a Drow. What do you mean the wood elves have bent four trees over and tie one of my limbs to each tree. I am pc you can’t kill me. Plus if a wear sunglasses and deep hood they can’t tell. No don’t know were you got all those high quality players back then or now. But most players I have came across want cool feats, magic etc and no disadvantages. What BelenUmeria is tiring to do in his world (not Greyhawk, realms etc) is make necromancers special. Oh god a DM with imagination and he wants to use it. Kill him. Heh, fair enough. One thing I've learned is to DM only for people who I know I can trust. Doing otherwise just risks heartburn … very true Hong but ever the trust worthy ones some times will throw me for a loop. Bellumeria continue working on the Taint thing. I am currently working on Magical Musketeer similar to the arcana archer but I will only be limiting it to people from one kingdom. If you want secondary spell effects similar to first edition (ex haste = SSS roll) go ahead and add them in. Type up a list on your computer and give your players those house rules additions. You will do more that some of my first edition DMs who had one pencil and paper list with only 1 copy. No problem here. …It's the video game mentality that combat is the entire purpose of the game…. Gee my players back in 1980 had this mentality, all I had was pong but some of them had the Atari. Gee the video game mentality be around a while. See my signature. [/QUOTE]
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