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Flavour First vs Game First - a comparison
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<blockquote data-quote="GlaziusF" data-source="post: 4459688" data-attributes="member: 74166"><p>4E? Take a six-year old child and ask him to make up a story to justify anything, up to and including A not being A, and he can pull it off. You can paste your own contrasting flavor on top of anything, including other flavor.</p><p></p><p>4E bases class powers around an underlying theme. Rogues control enemy movement and perception and move around quickly. Warlocks pile on different badstats depending on what pact they take and can more easily stay unseen than even rogues, since their damage doesn't depend on it. </p><p></p><p>Sure, you can easily describe any warlock power so that a rogue's pulling it off through martial means, but that doesn't mean you can actually use it as a rogue power. You can call it a "poison rogue" or even a "trap ranger" if you really want, but it still attacks with the same stat and uses the same tool. You can even call your "fey pact initiate" feat "rogue poison training" and your "pact blade" a "dagger of venom". But you can't just cast <em>eyebite</em> without investing a feat or a progression choice in it, and you can't get a bonus to it from a dagger without the <em>pact blade</em> enchantment on it.</p></blockquote><p></p>
[QUOTE="GlaziusF, post: 4459688, member: 74166"] 4E? Take a six-year old child and ask him to make up a story to justify anything, up to and including A not being A, and he can pull it off. You can paste your own contrasting flavor on top of anything, including other flavor. 4E bases class powers around an underlying theme. Rogues control enemy movement and perception and move around quickly. Warlocks pile on different badstats depending on what pact they take and can more easily stay unseen than even rogues, since their damage doesn't depend on it. Sure, you can easily describe any warlock power so that a rogue's pulling it off through martial means, but that doesn't mean you can actually use it as a rogue power. You can call it a "poison rogue" or even a "trap ranger" if you really want, but it still attacks with the same stat and uses the same tool. You can even call your "fey pact initiate" feat "rogue poison training" and your "pact blade" a "dagger of venom". But you can't just cast [i]eyebite[/i] without investing a feat or a progression choice in it, and you can't get a bonus to it from a dagger without the [i]pact blade[/i] enchantment on it. [/QUOTE]
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