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General Tabletop Discussion
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Flavour First vs Game First - a comparison
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<blockquote data-quote="Reynard" data-source="post: 4461284" data-attributes="member: 467"><p>The thing I take issue with in this assessment is the suggestion that John doing his Druid thing somehow robs the other players of their enjoyment of the game, that the players aren't sitting around the table enjoying being spectators for one of their <em>friend's</em> potentially most awesome game moment. I've done one-on-one fights/negotiations/love scenes/etc... as a DM, with all the other players still sitting at the table, and when it has been important to the player involved, it has almost invariably entertained and engaged the other players regardless of the status of their character at the time.</p><p></p><p>Just because D&D is a group activity doesn't mean that the group of PCs have to be involved in every situation for the group of players to enjoy it. Spotlight scenes/fights/whatever can be overdone, of course, and the DM needs to pay attention to whether he's boring his other players, but in my experience players start drifting off into la-la land, reading game books or watching TV when its not their turn in combat a lot more than they do it during another's player's spotlight time.</p></blockquote><p></p>
[QUOTE="Reynard, post: 4461284, member: 467"] The thing I take issue with in this assessment is the suggestion that John doing his Druid thing somehow robs the other players of their enjoyment of the game, that the players aren't sitting around the table enjoying being spectators for one of their [i]friend's[/i] potentially most awesome game moment. I've done one-on-one fights/negotiations/love scenes/etc... as a DM, with all the other players still sitting at the table, and when it has been important to the player involved, it has almost invariably entertained and engaged the other players regardless of the status of their character at the time. Just because D&D is a group activity doesn't mean that the group of PCs have to be involved in every situation for the group of players to enjoy it. Spotlight scenes/fights/whatever can be overdone, of course, and the DM needs to pay attention to whether he's boring his other players, but in my experience players start drifting off into la-la land, reading game books or watching TV when its not their turn in combat a lot more than they do it during another's player's spotlight time. [/QUOTE]
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