Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Flavour First vs Game First - a comparison
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Raven Crowking" data-source="post: 4463120" data-attributes="member: 18280"><p>In this particular case, following what I believe TLR means (because I am quoting him), simulationist is an attempt to follow "in world" logic to simulate something external to the game itself, whereas gamist deals specifically with rules structure itself, in an attempt to create a game format that "works".</p><p></p><p>In Gygax's quoted bit in the DMG, what hit points are meant to represent is as close to simulationist as he can get without interupting the flow of the game, but they are a gamist construct in that the flow of the game is more important that accurate (or even close) representation.</p><p></p><p>"Hit points" in D&D are a construct of the game, which can be painted any flavour you like. They have an objective rules meaning, but have no objective meaning within the the "in world" simulation that flavours the game (though they may take several subjective meanings).</p><p></p><p>Contrast this with the Wandering Prostitutes table at the back of the DMG. On the surface, this may seem a purely gamist element (as some have claimed in this thread!). However, the chart offers a variety that has no objective meaning within the rules of the game. Only in the "in world" simulation element does any entry on that chart gain any meaning whatsoever.</p><p></p><p>To me (and YMMV), the degree of gamism vs. simulationism in 1e hit points and 4e hit points is quite drastically changed. IMHO, 4e hit points are far more divorced from the simulationist aspects Gary described in the 1e DMG. Whereas others think 4e hit points have solved simulationist problems, I think they have created far more problems than they have "solved" (and I don't see them as having really solved any). Again, YMMV, based upon what you are looking for from the game.</p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 4463120, member: 18280"] In this particular case, following what I believe TLR means (because I am quoting him), simulationist is an attempt to follow "in world" logic to simulate something external to the game itself, whereas gamist deals specifically with rules structure itself, in an attempt to create a game format that "works". In Gygax's quoted bit in the DMG, what hit points are meant to represent is as close to simulationist as he can get without interupting the flow of the game, but they are a gamist construct in that the flow of the game is more important that accurate (or even close) representation. "Hit points" in D&D are a construct of the game, which can be painted any flavour you like. They have an objective rules meaning, but have no objective meaning within the the "in world" simulation that flavours the game (though they may take several subjective meanings). Contrast this with the Wandering Prostitutes table at the back of the DMG. On the surface, this may seem a purely gamist element (as some have claimed in this thread!). However, the chart offers a variety that has no objective meaning within the rules of the game. Only in the "in world" simulation element does any entry on that chart gain any meaning whatsoever. To me (and YMMV), the degree of gamism vs. simulationism in 1e hit points and 4e hit points is quite drastically changed. IMHO, 4e hit points are far more divorced from the simulationist aspects Gary described in the 1e DMG. Whereas others think 4e hit points have solved simulationist problems, I think they have created far more problems than they have "solved" (and I don't see them as having really solved any). Again, YMMV, based upon what you are looking for from the game. RC [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Flavour First vs Game First - a comparison
Top