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Flavour First vs Game First - a comparison
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<blockquote data-quote="Hypersmurf" data-source="post: 4466839" data-attributes="member: 1656"><p>So I'm wounded, but I'm effectively at max hit points (20 points of damage, 20 temporary hit points). Does the wound have any mechanical effect in game? I can still take 80 points of damage before keeling over, just as I could if I were unwounded but didn't have the THP. I'm not taking any penalties on attacks, defenses, movement, carrying capacity, actions per round, etc.</p><p></p><p>So isn't the choice of whether I describe the character as "Favouring the leg where the sword wound still oozes blood slowly, but pressing on with the extra vitality of the wizard's spell", or "Back in action as the wizard's spell knits the edges of the wound together, grinning despite the admonition that the healing is but a temporary thing", entirely a flavour choice?</p><p></p><p>The presence or absence of the wound on his leg when we film this scene makes no difference whatsoever to how effective he'll be in combat, nor to how long he'll last in a fight.</p><p></p><p>So if a wound that has zero mechanical effect can be present even though he's effectively at full hit points (via the THP), why can't a wound that has zero mechanical effect can be present even though he's <em>actually</em> at full hit points? Why does "actually at full hit points" have to mean "no blood anywhere", when "effectively at full hit points" can have blood showing?</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 4466839, member: 1656"] So I'm wounded, but I'm effectively at max hit points (20 points of damage, 20 temporary hit points). Does the wound have any mechanical effect in game? I can still take 80 points of damage before keeling over, just as I could if I were unwounded but didn't have the THP. I'm not taking any penalties on attacks, defenses, movement, carrying capacity, actions per round, etc. So isn't the choice of whether I describe the character as "Favouring the leg where the sword wound still oozes blood slowly, but pressing on with the extra vitality of the wizard's spell", or "Back in action as the wizard's spell knits the edges of the wound together, grinning despite the admonition that the healing is but a temporary thing", entirely a flavour choice? The presence or absence of the wound on his leg when we film this scene makes no difference whatsoever to how effective he'll be in combat, nor to how long he'll last in a fight. So if a wound that has zero mechanical effect can be present even though he's effectively at full hit points (via the THP), why can't a wound that has zero mechanical effect can be present even though he's [i]actually[/i] at full hit points? Why does "actually at full hit points" have to mean "no blood anywhere", when "effectively at full hit points" can have blood showing? -Hyp. [/QUOTE]
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