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Flavour First vs Game First - a comparison
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<blockquote data-quote="Hypersmurf" data-source="post: 4467474" data-attributes="member: 1656"><p>Fair enough. So if you can introduce effects from outside the rules for wounds that are not healed magically in 3E, do the same in 4E.</p><p></p><p>In 3E, if you say "broken leg", he's got a broken leg, and you apply the appropriate modifier for some tests.</p><p></p><p>In 4E, if you say "broken leg", he's got a broken leg, and you apply the appropriate modifier for some tests. If he uses a healing surge, he's got more hit points than he had a moment ago, and it will take three hits from a goblin instead of one to kill him. But he's still got a broken leg, and you apply the appropriate modifier for some tests. </p><p></p><p>The broken leg modifier is not an effect of the 3E hit point rules, it's something you've added in. Similarly, it's not an effect of the 4E hit point rules, so the fact that he's regained some hit points doesn't have to cure his broken leg.</p><p></p><p></p><p></p><p>So the 80 hit point fighter who has 5 hit points left, and has not yet been dropped, is still only suffering small cuts and bruises?</p><p></p><p>Does that mean the <em>only</em> time healing surges in 4E are actually an issue to you is when they change someone's status from negative to positive hit points?</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 4467474, member: 1656"] Fair enough. So if you can introduce effects from outside the rules for wounds that are not healed magically in 3E, do the same in 4E. In 3E, if you say "broken leg", he's got a broken leg, and you apply the appropriate modifier for some tests. In 4E, if you say "broken leg", he's got a broken leg, and you apply the appropriate modifier for some tests. If he uses a healing surge, he's got more hit points than he had a moment ago, and it will take three hits from a goblin instead of one to kill him. But he's still got a broken leg, and you apply the appropriate modifier for some tests. The broken leg modifier is not an effect of the 3E hit point rules, it's something you've added in. Similarly, it's not an effect of the 4E hit point rules, so the fact that he's regained some hit points doesn't have to cure his broken leg. So the 80 hit point fighter who has 5 hit points left, and has not yet been dropped, is still only suffering small cuts and bruises? Does that mean the [i]only[/i] time healing surges in 4E are actually an issue to you is when they change someone's status from negative to positive hit points? -Hyp. [/QUOTE]
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