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Flavour First vs Game First - a comparison
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<blockquote data-quote="ExploderWizard" data-source="post: 4482669" data-attributes="member: 66434"><p>I don't really know what you are talking about in terms of sacrifice for the game but the experiences at the table with 4E so far have not delivered gameplay that I am looking for in terms of flavor or speed of play. </p><p> </p><p>My largest issue with the system is very mechanical. When you gain a level your character doesn't grow or develop, he returns to the playdoh powers pump factory to be reborn as a new collection of abilities and powers. There is no continuity or substance because everything has to be perfectly blandly balanced at each and every level. Seeing a character grow and develop in ability is quite different than getting a "power up"</p><p> </p><p>We have replaced the powers of this adventurer with folgers crystals. Lets see if he notices. </p><p> </p><p>While this may "work" to balance the powers at a given level its the major factor that makes its so much a boardgame to me.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 4482669, member: 66434"] I don't really know what you are talking about in terms of sacrifice for the game but the experiences at the table with 4E so far have not delivered gameplay that I am looking for in terms of flavor or speed of play. My largest issue with the system is very mechanical. When you gain a level your character doesn't grow or develop, he returns to the playdoh powers pump factory to be reborn as a new collection of abilities and powers. There is no continuity or substance because everything has to be perfectly blandly balanced at each and every level. Seeing a character grow and develop in ability is quite different than getting a "power up" We have replaced the powers of this adventurer with folgers crystals. Lets see if he notices. While this may "work" to balance the powers at a given level its the major factor that makes its so much a boardgame to me. [/QUOTE]
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Flavour First vs Game First - a comparison
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