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<blockquote data-quote="Kannik" data-source="post: 6494883" data-attributes="member: 984"><p>Propose it to your DM during your next campaign start-up. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> It, along with the magic item tweaking, has let some very interesting "new" abilities be created and boosted the memorability of the characters. One character in our campaign include a mini-dragonborn who was raised by and thinks he's a kobold... using halfling as the mechanics race. Definitively fun to have in the group and created a lot of amusing moments, and it was seamless to include by using the halfling mechanics. </p><p></p><p></p><p></p><p>Pretty much, yes. In your example, your elf would gain the stat bonuses, skill trainings, special abilities, and etc of a dragonborn. So you'd have a strong and elf with strong personality projection (from all those years in the circus -- imagine one of the hand balancers from Cirque Du Soleil!), who learned fire juggling and other fire tricks, and knows the show must go on (surge value bonus and bloodied attack bonus). Et voila, a whole new character concept and background from the get go full of flavour and panache... and as you say, it's now very personal to the player, which has a tendency to show up beautifully at the RP table. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>gamingly,</p><p></p><p>Kannik</p></blockquote><p></p>
[QUOTE="Kannik, post: 6494883, member: 984"] Propose it to your DM during your next campaign start-up. ;) It, along with the magic item tweaking, has let some very interesting "new" abilities be created and boosted the memorability of the characters. One character in our campaign include a mini-dragonborn who was raised by and thinks he's a kobold... using halfling as the mechanics race. Definitively fun to have in the group and created a lot of amusing moments, and it was seamless to include by using the halfling mechanics. Pretty much, yes. In your example, your elf would gain the stat bonuses, skill trainings, special abilities, and etc of a dragonborn. So you'd have a strong and elf with strong personality projection (from all those years in the circus -- imagine one of the hand balancers from Cirque Du Soleil!), who learned fire juggling and other fire tricks, and knows the show must go on (surge value bonus and bloodied attack bonus). Et voila, a whole new character concept and background from the get go full of flavour and panache... and as you say, it's now very personal to the player, which has a tendency to show up beautifully at the RP table. :) gamingly, Kannik [/QUOTE]
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