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<blockquote data-quote="Zurai" data-source="post: 4053483" data-attributes="member: 52324"><p>I'd like a little more detail about what some of the Skills do. For example, what exactly does "Carrier Operations" entail? What does "Logistics" do? Is "Fleet Maneuvers" a strategic-scale or a tactical-scale thing (ie, does it help getting where you want to go, or does it help when you get into a fight along the way)? It's hard to tell exactly how to go about what I want to do with knowing nothing but the names of the skills.</p><p></p><p>What I'd like to do is make a character that's fleet-movement based - in other words, he's ace at getting from point A to point B in the fastest, most efficient method possible. He'd be a hit-and-run/flanking maneuver/diversionary attack specialist. Ideally, his fleet would have a carrier for the flagship with cruisers and destroyers for escorts; no battleships. He doesn't want to engage the main enemy fleet directly on his own, but rather sidestep it and attack vulnerable rear areas. He probably wouldn't take many assault transports, if indeed he took any; his fleet and his philosophy aren't really designed for taking and holding ground.</p></blockquote><p></p>
[QUOTE="Zurai, post: 4053483, member: 52324"] I'd like a little more detail about what some of the Skills do. For example, what exactly does "Carrier Operations" entail? What does "Logistics" do? Is "Fleet Maneuvers" a strategic-scale or a tactical-scale thing (ie, does it help getting where you want to go, or does it help when you get into a fight along the way)? It's hard to tell exactly how to go about what I want to do with knowing nothing but the names of the skills. What I'd like to do is make a character that's fleet-movement based - in other words, he's ace at getting from point A to point B in the fastest, most efficient method possible. He'd be a hit-and-run/flanking maneuver/diversionary attack specialist. Ideally, his fleet would have a carrier for the flagship with cruisers and destroyers for escorts; no battleships. He doesn't want to engage the main enemy fleet directly on his own, but rather sidestep it and attack vulnerable rear areas. He probably wouldn't take many assault transports, if indeed he took any; his fleet and his philosophy aren't really designed for taking and holding ground. [/QUOTE]
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