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<blockquote data-quote="Hunter" data-source="post: 1201294" data-attributes="member: 14845"><p>Concerning your demiplane and Great Storm.</p><p>Marvelous idea! I like the fact that Wild Magic took an entire ocean’s water and made an eternal storm out of it.</p><p>When you were talking about populating it with creatures, I thought about the indigenous creatures from the ocean itself. I know you mention that as well in your first post.</p><p>I thought of their societies being completely blasted by the initial creation of the Great Storm. Kind of like a nuclear blast without the radiation. </p><p>But not entirely destroyed….</p><p>Maybe there are surviving tidal pools doting the landscape in various areas.</p><p>Also whatever survived from creatures to underwater races are attempting to eke </p><p>out a living like a post-nuclear holocaust world only this one is based on undersea culture/races/creatures.</p><p>As a real world example: the African crocodile that has to survive during droughts by slowly traveling to mud pool to mud pool to keep its scales fresh and moist until the next monsson.</p><p></p><p>It would be a mix of medieval and science fiction (post-atomic war) ingredients. You could even have mutations based on the exposure to Wild Magic (in place of radiation).</p><p>Mer folk might have mutated as well or are in some forgotten lake pools still surviving but slowly dying off.</p><p>One great supplement that might help you populate your demi-plane with post-storm aquatic creatures races is: The Deep </p><p>From Mystic Eye Games.</p><p>I got my copy just recently I was planning on starting an underwater adventure soon in the Campaign World of Greyhawk.</p><p>I believe if you purchase on En World you get a 25% discount no sure.</p><p>Anyway I couldn’t help but think of the characters in the book and what they would do and how they would survive in your campaign setting inside The Great Storm. I mean what would Tylarrein Marganeth Queen of the Sea Elves do in a post- apocalyptic ocean floor world to help her people survive and resist the ravages of the Great Storm and the Exiles? Would there be refugee camps? Mass nomadic journeys from one tidal lake to another? Also the natural resource of each small lake pool would be jealously guarded just as Jurgen mentioned about the mines.</p><p>Just Brainstorming your way!!!</p><p></p><p>~H</p></blockquote><p></p>
[QUOTE="Hunter, post: 1201294, member: 14845"] Concerning your demiplane and Great Storm. Marvelous idea! I like the fact that Wild Magic took an entire ocean’s water and made an eternal storm out of it. When you were talking about populating it with creatures, I thought about the indigenous creatures from the ocean itself. I know you mention that as well in your first post. I thought of their societies being completely blasted by the initial creation of the Great Storm. Kind of like a nuclear blast without the radiation. But not entirely destroyed…. Maybe there are surviving tidal pools doting the landscape in various areas. Also whatever survived from creatures to underwater races are attempting to eke out a living like a post-nuclear holocaust world only this one is based on undersea culture/races/creatures. As a real world example: the African crocodile that has to survive during droughts by slowly traveling to mud pool to mud pool to keep its scales fresh and moist until the next monsson. It would be a mix of medieval and science fiction (post-atomic war) ingredients. You could even have mutations based on the exposure to Wild Magic (in place of radiation). Mer folk might have mutated as well or are in some forgotten lake pools still surviving but slowly dying off. One great supplement that might help you populate your demi-plane with post-storm aquatic creatures races is: The Deep From Mystic Eye Games. I got my copy just recently I was planning on starting an underwater adventure soon in the Campaign World of Greyhawk. I believe if you purchase on En World you get a 25% discount no sure. Anyway I couldn’t help but think of the characters in the book and what they would do and how they would survive in your campaign setting inside The Great Storm. I mean what would Tylarrein Marganeth Queen of the Sea Elves do in a post- apocalyptic ocean floor world to help her people survive and resist the ravages of the Great Storm and the Exiles? Would there be refugee camps? Mass nomadic journeys from one tidal lake to another? Also the natural resource of each small lake pool would be jealously guarded just as Jurgen mentioned about the mines. Just Brainstorming your way!!! ~H [/QUOTE]
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