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<blockquote data-quote="Jürgen Hubert" data-source="post: 1204944" data-attributes="member: 7177"><p>Something like this could work. Perhaps there was some sort of religious movement before the Exile that many, but not all of those with magical powers joined - they thought that they were the Chosen People and had the right to rule over their lessers like they saw fit (shades of Exalted here...). The mundane masses revolted and as a safety precaustion exiled all who didn't actively oppose these "Chosen".</p><p></p><p>Of course, the question remained: How did they pull that off? Perhaps there was some powerful magical conspiracy that included some epic-level diviners who foresaw disaster if these "Chosen" were not put into place - perhaps some magical cataclysm (more shades of Exalted...).</p><p></p><p>So maybe this religion still exists among the Exiles, and they are nominally in control inside the Storm. But don't make the Exiles monoreligious - there ought to be plenty of dissenters. More fun this way. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>That, of course, means that only a few high-ranking church members get to trade with the outsiders. I wonder how they are going to justify the airships?</p><p></p><p></p><p></p><p>I wouldn't recommend making this church the sole power center, though. Maybe there are nobles and merchant houses who pay lip service to this religion out of political necessity, and to keep the masses in line - but who can get away with opposing the clerics in their own way.</p><p></p><p></p><p></p><p>Again, don't make the religion all-powerful. There are going to be plenty of people who pay this religion lip-service at best.</p><p></p><p></p><p></p><p>Of course, the question is why the Exiles don't just use magic for all this work - after all, they are supposed to be pretty proficient with this. Though some sort of communal project that needs constant maintenance to keep working and the people alive would be useful...</p><p></p><p></p><p></p><p>This will do nicely. Ideally, you'd want an enemy that can hide among "normal people", or even appear as them (doppelgangers would do nicely) - this way, the religious police can justify it if they take away people from their homes in the middle of the night...</p><p></p><p>One final piece of advice: The Exiles should come up with most of these structures on their own. All this requires much too much effort to be maintained by the Outsiders effectively - after all, there aren't even any of them inside the Storm most of the time...</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 1204944, member: 7177"] Something like this could work. Perhaps there was some sort of religious movement before the Exile that many, but not all of those with magical powers joined - they thought that they were the Chosen People and had the right to rule over their lessers like they saw fit (shades of Exalted here...). The mundane masses revolted and as a safety precaustion exiled all who didn't actively oppose these "Chosen". Of course, the question remained: How did they pull that off? Perhaps there was some powerful magical conspiracy that included some epic-level diviners who foresaw disaster if these "Chosen" were not put into place - perhaps some magical cataclysm (more shades of Exalted...). So maybe this religion still exists among the Exiles, and they are nominally in control inside the Storm. But don't make the Exiles monoreligious - there ought to be plenty of dissenters. More fun this way. ;) That, of course, means that only a few high-ranking church members get to trade with the outsiders. I wonder how they are going to justify the airships? I wouldn't recommend making this church the sole power center, though. Maybe there are nobles and merchant houses who pay lip service to this religion out of political necessity, and to keep the masses in line - but who can get away with opposing the clerics in their own way. Again, don't make the religion all-powerful. There are going to be plenty of people who pay this religion lip-service at best. Of course, the question is why the Exiles don't just use magic for all this work - after all, they are supposed to be pretty proficient with this. Though some sort of communal project that needs constant maintenance to keep working and the people alive would be useful... This will do nicely. Ideally, you'd want an enemy that can hide among "normal people", or even appear as them (doppelgangers would do nicely) - this way, the religious police can justify it if they take away people from their homes in the middle of the night... One final piece of advice: The Exiles should come up with most of these structures on their own. All this requires much too much effort to be maintained by the Outsiders effectively - after all, there aren't even any of them inside the Storm most of the time... [/QUOTE]
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