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Fleshing out a Feylock in the Forgotten Realms
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<blockquote data-quote="cre100382" data-source="post: 6732951" data-attributes="member: 6802070"><p>I have this idea for an High Elf Feylock in the Forgotten Realms. I have a pet theory that explains why warlocks were rare in 1-3.5E, in that universe because of the stability and ease of use of the Weave, but with the instability of it during the Spellplague and the Sundering, Warlocks (who channel primal magical force directly from their themed source) became more popular. </p><p></p><p>The PC in question is a Sun Elf of a minor branch of the ruling Houses of Evermeet (I won't be able to flesh this out too much until we get some sourcebooks for post Sundering Realms). His family expects him to become a wizard as is proper for a noble of Evermeet, but he doesn't have the knack. He finds a tome in a nook of his family's library about an ancient order of Feywild Warlock Knights who served as guardians or messengers between the Feywild and the elves of Faerun. I don't know exactly where I am going with that part, but the character eventually makes a pact with an Fey Lord aligned with Winter and Night, so that will be the theme for the spell choices. The goal is to recover artifacts of the warlock knights by visiting various elven ruins, maybe find a tome for a warlock crafted Mythal or something as the final goal. My problem is that I can't figure out waht the Fey Lord would get out of the bargain, unless there is something he is looking for that that knights stole or something from him/her.</p><p></p><p>So, rambling aside, any ideas?</p></blockquote><p></p>
[QUOTE="cre100382, post: 6732951, member: 6802070"] I have this idea for an High Elf Feylock in the Forgotten Realms. I have a pet theory that explains why warlocks were rare in 1-3.5E, in that universe because of the stability and ease of use of the Weave, but with the instability of it during the Spellplague and the Sundering, Warlocks (who channel primal magical force directly from their themed source) became more popular. The PC in question is a Sun Elf of a minor branch of the ruling Houses of Evermeet (I won't be able to flesh this out too much until we get some sourcebooks for post Sundering Realms). His family expects him to become a wizard as is proper for a noble of Evermeet, but he doesn't have the knack. He finds a tome in a nook of his family's library about an ancient order of Feywild Warlock Knights who served as guardians or messengers between the Feywild and the elves of Faerun. I don't know exactly where I am going with that part, but the character eventually makes a pact with an Fey Lord aligned with Winter and Night, so that will be the theme for the spell choices. The goal is to recover artifacts of the warlock knights by visiting various elven ruins, maybe find a tome for a warlock crafted Mythal or something as the final goal. My problem is that I can't figure out waht the Fey Lord would get out of the bargain, unless there is something he is looking for that that knights stole or something from him/her. So, rambling aside, any ideas? [/QUOTE]
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Fleshing out a Feylock in the Forgotten Realms
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