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General Tabletop Discussion
*Pathfinder & Starfinder
Fleshwarper- Has anyone tried it out?
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<blockquote data-quote="Bad Paper" data-source="post: 3933754" data-attributes="member: 24674"><p><strong>I played a fleshwarper</strong></p><p></p><p>and finally let him die because he was too much of a hassle.  He was a monk 1/ranger 1/wizard 5/fleshwarper.  Also took a couple of aberrant feats, deepspawn and aberrant blood/flexible limbs.</p><p></p><p>He had a glass jaw, constantly had to have wizard buffs up, thus never actually participated much in combat.  The XP pool for grafts is nice and all, but unless you have time to actually use that pool, they will go to waste.  house rule on this: instead of the fast jump in grafting speed at Fleshwarper 6, make it linear: x-thousand gp's worth per day at fleshwarper level x.</p><p></p><p>After his death I replaced him with a half-orc barbarian and had oodles more fun.  Fleshwarpers are complicated.</p></blockquote><p></p>
[QUOTE="Bad Paper, post: 3933754, member: 24674"] [b]I played a fleshwarper[/b] and finally let him die because he was too much of a hassle. He was a monk 1/ranger 1/wizard 5/fleshwarper. Also took a couple of aberrant feats, deepspawn and aberrant blood/flexible limbs. He had a glass jaw, constantly had to have wizard buffs up, thus never actually participated much in combat. The XP pool for grafts is nice and all, but unless you have time to actually use that pool, they will go to waste. house rule on this: instead of the fast jump in grafting speed at Fleshwarper 6, make it linear: x-thousand gp's worth per day at fleshwarper level x. After his death I replaced him with a half-orc barbarian and had oodles more fun. Fleshwarpers are complicated. [/QUOTE]
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Fleshwarper- Has anyone tried it out?
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