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FLGS Doing it Right?
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<blockquote data-quote="jimmifett" data-source="post: 5349627" data-attributes="member: 55006"><p>We've all been to bad shops, and most of us have been to good shops.</p><p>Lets see some pictures (with descriptions) of the insides of FLGS that you think are doing it right.</p><p> </p><p>I'd like to see good examples of well laid out open gaming areas, clever or efficiently organised merchandise placement, snack assortments, over all well designed store layout, reserved/private gaming areas, examples of mixed hobby integration (such as comic/collectible + gaming), banners and posters, and other things you think make the FLGS you frequent stand out in a good way.</p><p> </p><p>Let's keep everything in a positive spin, no cases of "Doing it Wrong".</p><p> </p><p>I think it helps everyone to see examples of what works to bring you the customer back to an FLGS! <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="jimmifett, post: 5349627, member: 55006"] We've all been to bad shops, and most of us have been to good shops. Lets see some pictures (with descriptions) of the insides of FLGS that you think are doing it right. I'd like to see good examples of well laid out open gaming areas, clever or efficiently organised merchandise placement, snack assortments, over all well designed store layout, reserved/private gaming areas, examples of mixed hobby integration (such as comic/collectible + gaming), banners and posters, and other things you think make the FLGS you frequent stand out in a good way. Let's keep everything in a positive spin, no cases of "Doing it Wrong". I think it helps everyone to see examples of what works to bring you the customer back to an FLGS! :lol: [/QUOTE]
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