Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Flight, Load, and Strength
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Henry Hankovich" data-source="post: 2092460" data-attributes="member: 20280"><p>I would note, too, that there should presumably be a difference between "being able to take off and fly with a load," and "being able to hang onto a load without being plummetted into freefall." </p><p></p><p>A flying creature/machine is going to need to generate N amoun of power in order to generate lift and take off. This is invariably MUCH higher than the amount of power needed to SUSTAIN flight. So while an encumbered creature couldn't -take off- from the ground, it's not beyond concept that a creature already in flight, taking on a certain amount of encumberance, couldn't continue to fly--or a least, to avoid instantly crashing. </p><p></p><p>If you have a griffon flying along "fully loaded"--just under Medium encumberance--and, feeling peckish, it suddenly decides to snatch a 5 lb duck out of the air, then going from Light to Medium encumberance isn't going to suddenly cause its wingbones to shatter and the poor bird to plummet to earth helplessly. More likely, is hat it may find itself unable to gain altitude, or slowly descending. </p><p></p><p>Consider a multi-engine aircraft--say, an old WWII bomber like a B-17. It's flying along on four engines. It can lose one engine and still fly more or less normally--though more slowly and at lower altitude than before. Lose two engines, and it's probably on a one-way ticket down--but it's not as bad off as if it had NO engines. It still has power, and can likely control itself well enough to descend at a slow enough rate to keep its crew alive (assuming it has a convenient landing spot). </p><p></p><p>Of course, the only time your flying creature/machine is going to have to deal with more load than it can take off with, is in "special" situations like the one above. So this needn't really be a consideration beyond rough on-the-spot type ruling. Depending on how heavy a Warforged is, it's not out of the question that the griffon couldn't carry it down, slowing its descent enough for the warforged (and the griffon) to survive. </p><p></p><p>Maybe a convenient house-ruling would be, an encumbered beast cannot take off fly, but that a beast with Medium encumberance can make a controlled descent (but cannot increase speed, altitude, or do any maneuver more demanding than a slow turn). A Heavy encumberance rips itself out of the beast's grip, or drags it down into freefall. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Henry Hankovich, post: 2092460, member: 20280"] I would note, too, that there should presumably be a difference between "being able to take off and fly with a load," and "being able to hang onto a load without being plummetted into freefall." A flying creature/machine is going to need to generate N amoun of power in order to generate lift and take off. This is invariably MUCH higher than the amount of power needed to SUSTAIN flight. So while an encumbered creature couldn't -take off- from the ground, it's not beyond concept that a creature already in flight, taking on a certain amount of encumberance, couldn't continue to fly--or a least, to avoid instantly crashing. If you have a griffon flying along "fully loaded"--just under Medium encumberance--and, feeling peckish, it suddenly decides to snatch a 5 lb duck out of the air, then going from Light to Medium encumberance isn't going to suddenly cause its wingbones to shatter and the poor bird to plummet to earth helplessly. More likely, is hat it may find itself unable to gain altitude, or slowly descending. Consider a multi-engine aircraft--say, an old WWII bomber like a B-17. It's flying along on four engines. It can lose one engine and still fly more or less normally--though more slowly and at lower altitude than before. Lose two engines, and it's probably on a one-way ticket down--but it's not as bad off as if it had NO engines. It still has power, and can likely control itself well enough to descend at a slow enough rate to keep its crew alive (assuming it has a convenient landing spot). Of course, the only time your flying creature/machine is going to have to deal with more load than it can take off with, is in "special" situations like the one above. So this needn't really be a consideration beyond rough on-the-spot type ruling. Depending on how heavy a Warforged is, it's not out of the question that the griffon couldn't carry it down, slowing its descent enough for the warforged (and the griffon) to survive. Maybe a convenient house-ruling would be, an encumbered beast cannot take off fly, but that a beast with Medium encumberance can make a controlled descent (but cannot increase speed, altitude, or do any maneuver more demanding than a slow turn). A Heavy encumberance rips itself out of the beast's grip, or drags it down into freefall. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Flight, Load, and Strength
Top