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Flint/Populist Prestige
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<blockquote data-quote="Elfshire" data-source="post: 7040857" data-attributes="member: 77291"><p>My group just finished Chapter 7, and after updating their Prestige level with various groups, I noticed their Flint (or Populist) Prestige was looking pretty low. After a cursory glance through the Act 1, 2, and 3 pdfs (4e), mainly at the 'Rewards' section at the beginning of each Chapter, where Prestige increases are usually noted, I found that there actually aren't many opportunities to increase that particular group's Prestige.</p><p></p><ul> <li data-xf-list-type="ul">It increases once during Chapter 2, after you save Flint from arson and/or a witchoil flood.</li> <li data-xf-list-type="ul">Another +1 can <em>potentially </em>be gained during Chapter 3, if you help out the working class of the city.</li> <li data-xf-list-type="ul">If you save the city from the bomb and/or Borne in Chapter 5, you can increase it again.</li> </ul><p>Aaaand that's it. So even with a Docker in the party, the maximum you can get is 5 over the course of the campaign--at least, as printed. My party has no Dockers, and didn't gain the optional +1 in Chapter 3, so I feel like I should at least give them the <em>chance</em> at maxing by adding three more opportunities:</p><p></p><ul> <li data-xf-list-type="ul">One near-obligatory point to make it possible for a group of PCs to get to Prestige 6 at <em>all</em>.</li> <li data-xf-list-type="ul">One to make up for a lack of a Docker in the party.</li> <li data-xf-list-type="ul">One optional point if they missed the opportunity in Chapter 3. If they miss this one too, they <em>deserve </em>to end the campaign with Prestige 5 or less.</li> </ul><p>I'm thinking of having their Flint/Populist Prestige go up during Chapter 9, after bringing down Flint's corrupt mayor. Any ideas where I should put the other 2 opportunities? Preferably starting in Chapter 8 or later, of course, since putting them earlier won't help my particular campaign at this point.</p></blockquote><p></p>
[QUOTE="Elfshire, post: 7040857, member: 77291"] My group just finished Chapter 7, and after updating their Prestige level with various groups, I noticed their Flint (or Populist) Prestige was looking pretty low. After a cursory glance through the Act 1, 2, and 3 pdfs (4e), mainly at the 'Rewards' section at the beginning of each Chapter, where Prestige increases are usually noted, I found that there actually aren't many opportunities to increase that particular group's Prestige. [LIST] [*]It increases once during Chapter 2, after you save Flint from arson and/or a witchoil flood. [*]Another +1 can [I]potentially [/I]be gained during Chapter 3, if you help out the working class of the city. [*]If you save the city from the bomb and/or Borne in Chapter 5, you can increase it again. [/LIST] Aaaand that's it. So even with a Docker in the party, the maximum you can get is 5 over the course of the campaign--at least, as printed. My party has no Dockers, and didn't gain the optional +1 in Chapter 3, so I feel like I should at least give them the [I]chance[/I] at maxing by adding three more opportunities: [LIST] [*]One near-obligatory point to make it possible for a group of PCs to get to Prestige 6 at [I]all[/I]. [*]One to make up for a lack of a Docker in the party. [*]One optional point if they missed the opportunity in Chapter 3. If they miss this one too, they [I]deserve [/I]to end the campaign with Prestige 5 or less. [/LIST] I'm thinking of having their Flint/Populist Prestige go up during Chapter 9, after bringing down Flint's corrupt mayor. Any ideas where I should put the other 2 opportunities? Preferably starting in Chapter 8 or later, of course, since putting them earlier won't help my particular campaign at this point. [/QUOTE]
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