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Flipping Race And Background Altogether
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<blockquote data-quote="Lyxen" data-source="post: 8490617" data-attributes="member: 7032025"><p>I wouldn't speak about the first ones, but for the second, it's called verisimilitude and conformance to the genre. When you have absolute evil in fantasy, there is a reason for it. You do not have to like it that way, you can play something else entirely, but the very principles of D&D as an epic game are rooted in cosmic-level conflict, and it's usually good vs. evil. Some have tried different principles, for example Law vs. Chaos, but for example in Moorcock Chaos more or less equals evil and Law is way fairer. And as long as you have these cosmic forces of evil then you can have mostly evil races, whether it's the drows corrupted by Lolth or the orcs corrupted by their evil gods (5e PH: "The evil deities who CREATED other races, though, MADE these races to serve them."). As for having super strong small guys (because magic), why not, you could certainly create a race that way, but once more this is not the way the existing races are described in the game. And there is exactly ZERO reason to change that, except, once more, the aversion to "unequal" fantasy races as a concept because of exactly 2 races for some people who absolutely want explain to the whole world how some very limited stereotypes must have influenced them badly and should be suppressed all along with everything even remotely related to them (probably the whole game, actually) - even though it's patently untrue in the vast majority of the world.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8490617, member: 7032025"] I wouldn't speak about the first ones, but for the second, it's called verisimilitude and conformance to the genre. When you have absolute evil in fantasy, there is a reason for it. You do not have to like it that way, you can play something else entirely, but the very principles of D&D as an epic game are rooted in cosmic-level conflict, and it's usually good vs. evil. Some have tried different principles, for example Law vs. Chaos, but for example in Moorcock Chaos more or less equals evil and Law is way fairer. And as long as you have these cosmic forces of evil then you can have mostly evil races, whether it's the drows corrupted by Lolth or the orcs corrupted by their evil gods (5e PH: "The evil deities who CREATED other races, though, MADE these races to serve them."). As for having super strong small guys (because magic), why not, you could certainly create a race that way, but once more this is not the way the existing races are described in the game. And there is exactly ZERO reason to change that, except, once more, the aversion to "unequal" fantasy races as a concept because of exactly 2 races for some people who absolutely want explain to the whole world how some very limited stereotypes must have influenced them badly and should be suppressed all along with everything even remotely related to them (probably the whole game, actually) - even though it's patently untrue in the vast majority of the world. [/QUOTE]
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