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Flipping the Table: Did Removing Miniatures Save D&D?
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<blockquote data-quote="Cergorach" data-source="post: 7747887" data-attributes="member: 725"><p>While 3(.5)E didn't require miniatures, it was the most popular edition since the 80s. 5E still needs a lot of sales to catch up to that. But as the results of the 2000 research indicate, around half the people use miniatures, going either way exclusively excludes half your player base.</p><p></p><p>But blaming minis for the 4E failure is far too shortsighted, 4E had more problems then that. We quite often used minis in combat, especially when I was DM I would often get some impressive looking minis to the table. But sometimes using minis on a grid wasn't what was required of the scene, so we could work without. Our group liked using minis since Basic D&D (boxed sets with poster maps for minis) and AD&D 2E, it had for many fond memories of games that lead to D&D for them (HeroQuest)... I found 4E a very strong technical game, but it utterly lacked in style (motivation to play), something 2E, 3E, Pathfinder and 5E has more then enough of. If anything, the combat was designed for a group like mine, but it completely lacked soul.</p></blockquote><p></p>
[QUOTE="Cergorach, post: 7747887, member: 725"] While 3(.5)E didn't require miniatures, it was the most popular edition since the 80s. 5E still needs a lot of sales to catch up to that. But as the results of the 2000 research indicate, around half the people use miniatures, going either way exclusively excludes half your player base. But blaming minis for the 4E failure is far too shortsighted, 4E had more problems then that. We quite often used minis in combat, especially when I was DM I would often get some impressive looking minis to the table. But sometimes using minis on a grid wasn't what was required of the scene, so we could work without. Our group liked using minis since Basic D&D (boxed sets with poster maps for minis) and AD&D 2E, it had for many fond memories of games that lead to D&D for them (HeroQuest)... I found 4E a very strong technical game, but it utterly lacked in style (motivation to play), something 2E, 3E, Pathfinder and 5E has more then enough of. If anything, the combat was designed for a group like mine, but it completely lacked soul. [/QUOTE]
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Flipping the Table: Did Removing Miniatures Save D&D?
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