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Flipping the Table: Did Removing Miniatures Save D&D?
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<blockquote data-quote="Gibili" data-source="post: 7748139" data-attributes="member: 6682820"><p>Yes, I suspect that this is the case too. In my experience players tend to be very creative and imaginative people and are more than happy to accept a beer top as an orc, or say a small Santa Claus candle as a fire giant. I still have said candle too. It is, and shall always be, a fire giant.</p><p>Beer tops have the advantage that a) you have to drink the beer, b) they come in many useful colours, c) with enough players they are also plentiful, although not at the start. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Sometimes whipping up a quick physical layout of events saves a lot of time in setting out a scene, especially if you have something like a map or layout prepared, pre-printed or ready to be quickly drawn on paper or wipable sheet. A picture, as they say, is worth a thousand words. It also means you can save those words for being more descriptive about who or what the players are seeing. So rather than spending 2 minutes talking about the juxtaposition of all the characters you can spend 2 minutes telling the players what they look like, what their mannerisms are, and thus give them more life and substance.</p><p></p><p>Two of our group are also keen wargamers but they prefer role playing to be about the story and the adventure and keep the heavy tactics to their wargaming exploits.</p></blockquote><p></p>
[QUOTE="Gibili, post: 7748139, member: 6682820"] Yes, I suspect that this is the case too. In my experience players tend to be very creative and imaginative people and are more than happy to accept a beer top as an orc, or say a small Santa Claus candle as a fire giant. I still have said candle too. It is, and shall always be, a fire giant. Beer tops have the advantage that a) you have to drink the beer, b) they come in many useful colours, c) with enough players they are also plentiful, although not at the start. :) Sometimes whipping up a quick physical layout of events saves a lot of time in setting out a scene, especially if you have something like a map or layout prepared, pre-printed or ready to be quickly drawn on paper or wipable sheet. A picture, as they say, is worth a thousand words. It also means you can save those words for being more descriptive about who or what the players are seeing. So rather than spending 2 minutes talking about the juxtaposition of all the characters you can spend 2 minutes telling the players what they look like, what their mannerisms are, and thus give them more life and substance. Two of our group are also keen wargamers but they prefer role playing to be about the story and the adventure and keep the heavy tactics to their wargaming exploits. [/QUOTE]
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