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Flipping the Table: Did Removing Miniatures Save D&D?
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<blockquote data-quote="Kobold Boots" data-source="post: 7748557" data-attributes="member: 92239"><p>I'll agree that the rules of any game, focus the players. However, the biggest determiner of the personality of the game is the personality of the group playing it. If I ran a combat only session then yes, it's a pure combat game. If I ran a session where all characters were at court, then it took on the personalities of the players and their characters.</p><p></p><p>Generally, role-playing doesn't change when you staple combat rules on top of it. But if you have a DM and players that obsess over the grid all the time, then sure, the game isn't an RPG in the best sense of the term.</p><p></p><p>Edit because I hit submit too quickly. The best campaign I ever ran was done with 4e. The reason it was the best was because the players were hardcore larpers at one point in time with at least two of them theatre majors. By then I had also done a bunch of improvisation and public speaking work. When it was time to turn the game into minis and monsters, everyone was ready for some good 'ole blowoff.</p><p></p><p>YMMV but I really appreciated 4e. </p><p></p><p>KB</p></blockquote><p></p>
[QUOTE="Kobold Boots, post: 7748557, member: 92239"] I'll agree that the rules of any game, focus the players. However, the biggest determiner of the personality of the game is the personality of the group playing it. If I ran a combat only session then yes, it's a pure combat game. If I ran a session where all characters were at court, then it took on the personalities of the players and their characters. Generally, role-playing doesn't change when you staple combat rules on top of it. But if you have a DM and players that obsess over the grid all the time, then sure, the game isn't an RPG in the best sense of the term. Edit because I hit submit too quickly. The best campaign I ever ran was done with 4e. The reason it was the best was because the players were hardcore larpers at one point in time with at least two of them theatre majors. By then I had also done a bunch of improvisation and public speaking work. When it was time to turn the game into minis and monsters, everyone was ready for some good 'ole blowoff. YMMV but I really appreciated 4e. KB [/QUOTE]
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