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Flipping the Table: Did Removing Miniatures Save D&D?
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<blockquote data-quote="Tony Vargas" data-source="post: 7751018" data-attributes="member: 996"><p>4e's take on hps wasn't any more up-front than other eds, they were abstract, the abstraction was not pasted to every weapon & attack like a tag or anything. The mechanics were different, but in a shell-game sort of way. In the classic game, the meaningful healing resource was the Cleric's spells, in 3e it ended up being Wands, in 4e it was surges. But it all added up to the same thing: you managed limited resources to get your party through a day of adventuring. 4e's treatment of healing via surges & surge-triggers was more consistent with the abstraction and "in the fiction" rationalizations of hit points than being dependent on spells or wands - if anything, it should have been less jarring, not more. </p><p></p><p> In concept 5e does many of the same things 4e was attacked for, sure. And the complaints were always nominally about those concepts. But, in implemenation it's entirely different, and went right back to the traditional pecking order among classes. </p><p>So 5e's fine.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7751018, member: 996"] 4e's take on hps wasn't any more up-front than other eds, they were abstract, the abstraction was not pasted to every weapon & attack like a tag or anything. The mechanics were different, but in a shell-game sort of way. In the classic game, the meaningful healing resource was the Cleric's spells, in 3e it ended up being Wands, in 4e it was surges. But it all added up to the same thing: you managed limited resources to get your party through a day of adventuring. 4e's treatment of healing via surges & surge-triggers was more consistent with the abstraction and "in the fiction" rationalizations of hit points than being dependent on spells or wands - if anything, it should have been less jarring, not more. In concept 5e does many of the same things 4e was attacked for, sure. And the complaints were always nominally about those concepts. But, in implemenation it's entirely different, and went right back to the traditional pecking order among classes. So 5e's fine. [/QUOTE]
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Flipping the Table: Did Removing Miniatures Save D&D?
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