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Flipping the Table: Did Removing Miniatures Save D&D?
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<blockquote data-quote="Jay Verkuilen" data-source="post: 7751370" data-attributes="member: 6873517"><p>I think you're cherry picking my quotes and making a false dichotomy. 1E fireball is one example of a clearly often problematic spell hence it got a ton of rulings. 4E had a very heavy hand of the designer all over the place. Clearly some people really liked it and others didn't, but the whole fact that 4E is a pretty radical redesign of what had been a fairly static system in many respects for a long time. </p><p></p><p>As to <em>fireball</em> in Moldvay Basic... wait, how is that even in there? Basic only covered levels 1-3. (I don't have a copy of it anymore... long gone.)</p></blockquote><p></p>
[QUOTE="Jay Verkuilen, post: 7751370, member: 6873517"] I think you're cherry picking my quotes and making a false dichotomy. 1E fireball is one example of a clearly often problematic spell hence it got a ton of rulings. 4E had a very heavy hand of the designer all over the place. Clearly some people really liked it and others didn't, but the whole fact that 4E is a pretty radical redesign of what had been a fairly static system in many respects for a long time. As to [I]fireball[/I] in Moldvay Basic... wait, how is that even in there? Basic only covered levels 1-3. (I don't have a copy of it anymore... long gone.) [/QUOTE]
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Flipping the Table: Did Removing Miniatures Save D&D?
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