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Flipping the Table: Did Removing Miniatures Save D&D?
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<blockquote data-quote="Bedrockgames" data-source="post: 7752652" data-attributes="member: 85555"><p>When you frame it as a magic ability, rather than what it really is (intuition and empathy), it sounds pretty ridiculous. Look, if you like wish lists, that is great, go to town. A lot of us didn't enjoy them (on either side fo the screen). As a player, I didn't like the experience of the world handing me all this stuff so that my character fit some kind of build or arc I had in mind. I much prefer to discover that over time through exploration of the world and the stuff the GM decides to throw at us. Sometimes that meant you got 'meh' items. Sometimes it meant you got great items. Sometimes it meant taking 'meh' and turning it into something cool. </p><p></p><p>From the GM and player side, I just strongly disliked the wishlist approach to play. When the game started becoming geared toward builds, it sucked a lot of fun from the game for me. </p><p></p><p>I'd much rather be in a game where we trust the GM to surprise us with stuff.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 7752652, member: 85555"] When you frame it as a magic ability, rather than what it really is (intuition and empathy), it sounds pretty ridiculous. Look, if you like wish lists, that is great, go to town. A lot of us didn't enjoy them (on either side fo the screen). As a player, I didn't like the experience of the world handing me all this stuff so that my character fit some kind of build or arc I had in mind. I much prefer to discover that over time through exploration of the world and the stuff the GM decides to throw at us. Sometimes that meant you got 'meh' items. Sometimes it meant you got great items. Sometimes it meant taking 'meh' and turning it into something cool. From the GM and player side, I just strongly disliked the wishlist approach to play. When the game started becoming geared toward builds, it sucked a lot of fun from the game for me. I'd much rather be in a game where we trust the GM to surprise us with stuff. [/QUOTE]
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Flipping the Table: Did Removing Miniatures Save D&D?
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