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Flipping the Table: Did Removing Miniatures Save D&D?
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<blockquote data-quote="Jay Verkuilen" data-source="post: 7752729" data-attributes="member: 6873517"><p>Note that in what you quoted I said "in a small way". </p><p></p><p>I don't have an in principle objection to the DM discussing things with the players off-line and things like items that seem to fit the PC are a good example of that, to some degree, but the player handing in a sheet with a long list of magic items... yeah, that's a bridge too far for me. Given the sheer number and general lack of distinctness of many 4E items, especially the ones in the early version of the game, wish lists or something like it were pretty much inevitable. I remember it as being one of the most tedious tasks as a player. </p><p></p><p>One way to handle this IC, though, is to have some means to exchange/sell/make magic items. This means an unwanted item can be turned into something else. I get why people who fear the excesses of CharOp and RAW wielded like a weapon like the plague don't want exchange/sell/make, but one thing is does a good job of is keeping things in character. Wish lists, by contrast, are totally out of character.</p></blockquote><p></p>
[QUOTE="Jay Verkuilen, post: 7752729, member: 6873517"] Note that in what you quoted I said "in a small way". I don't have an in principle objection to the DM discussing things with the players off-line and things like items that seem to fit the PC are a good example of that, to some degree, but the player handing in a sheet with a long list of magic items... yeah, that's a bridge too far for me. Given the sheer number and general lack of distinctness of many 4E items, especially the ones in the early version of the game, wish lists or something like it were pretty much inevitable. I remember it as being one of the most tedious tasks as a player. One way to handle this IC, though, is to have some means to exchange/sell/make magic items. This means an unwanted item can be turned into something else. I get why people who fear the excesses of CharOp and RAW wielded like a weapon like the plague don't want exchange/sell/make, but one thing is does a good job of is keeping things in character. Wish lists, by contrast, are totally out of character. [/QUOTE]
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Flipping the Table: Did Removing Miniatures Save D&D?
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