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Floating Powers (Was: WoTC March 2009 Editorial Calendar)
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<blockquote data-quote="Fallen Seraph" data-source="post: 4688339" data-attributes="member: 57894"><p>*Grumbles about moving from comfy bed to armchair*</p><p></p><p>Hmm... I would say for myself personally especially if going with Utility Powers would be to serve as a additional flavour/path for a character/class. So you could have instead of "Class Powers", you could have "Theme Powers". </p><p></p><p>The Paladin would choose Floating Powers to generate a additional theme to his normal Paladin fluff. Say the Theme is Technology, so he is a Paladin who serves Erathis, to bring this across even more he chooses Floating Powers under the Technology Theme. Same could go with a Rogue who uses clockwork devices to sneak around, etc.</p><p></p><p>Implementation, I would say these would be a good thing for say Setting books or books related to a specific subject matter. So to run with Technology, say a setting has a abundance of technology instead of giving every class technology oriented Powers. You give these Floating Powers. Or just a book on Technology and has these Powers.</p><p></p><p>I am sure too there is plenty of Themes that can be thought up (just picked Technology since well I like tech <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />) they don't I think need to be as concrete as Technology, "Espionage" or "Social", etc. could all be themes. I could even see Themes be expanded to other things, like PPs, Feats, etc. Just like you have Feats that give a bonus to say Powers with Fire you could give a bonus to Technology Theme Powers.</p><p></p><p>I enjoy how refluffable/how easy it is to refluff core Powers/Classes in 4e. So by having these more Theme/Flavour tied option as well a option and not tied down to certain classes or something you HAVE to have. It gives one a chance to pick and choose what flavour they want by melding their own flavour in the core experience with these specifically tailored components.</p></blockquote><p></p>
[QUOTE="Fallen Seraph, post: 4688339, member: 57894"] *Grumbles about moving from comfy bed to armchair* Hmm... I would say for myself personally especially if going with Utility Powers would be to serve as a additional flavour/path for a character/class. So you could have instead of "Class Powers", you could have "Theme Powers". The Paladin would choose Floating Powers to generate a additional theme to his normal Paladin fluff. Say the Theme is Technology, so he is a Paladin who serves Erathis, to bring this across even more he chooses Floating Powers under the Technology Theme. Same could go with a Rogue who uses clockwork devices to sneak around, etc. Implementation, I would say these would be a good thing for say Setting books or books related to a specific subject matter. So to run with Technology, say a setting has a abundance of technology instead of giving every class technology oriented Powers. You give these Floating Powers. Or just a book on Technology and has these Powers. I am sure too there is plenty of Themes that can be thought up (just picked Technology since well I like tech :p) they don't I think need to be as concrete as Technology, "Espionage" or "Social", etc. could all be themes. I could even see Themes be expanded to other things, like PPs, Feats, etc. Just like you have Feats that give a bonus to say Powers with Fire you could give a bonus to Technology Theme Powers. I enjoy how refluffable/how easy it is to refluff core Powers/Classes in 4e. So by having these more Theme/Flavour tied option as well a option and not tied down to certain classes or something you HAVE to have. It gives one a chance to pick and choose what flavour they want by melding their own flavour in the core experience with these specifically tailored components. [/QUOTE]
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