Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Floating Powers (Was: WoTC March 2009 Editorial Calendar)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 4688592" data-attributes="member: 2067"><p>I'm not a HUGE fan of the "switch out powers" idea, just because that's some probably-unnecessary bookkeeping. Once you have the powers, you have the powers. There's enough to keep track of with the powers you actually have, let alone switching them out.</p><p></p><p>"Floating Powers" might be super-fine to add some noncombat variety, but part of the problem with 4e noncombat is that it's too much "everyone can do everything," and the concept of floating powers (that anyone can take them) exacerbates, rather than solves, this problem. Though if you limit them by power source or race or skills or something, you might get a good level of granularity, so that might work anyway. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'm really liking floating utilities. If utilities aren't really part of your role/class/build suite to begin with, there'd be no harm in making utilities that EVERYONE can access instead of your normal utilities (and here, arranging them by power source or skill training would make a lot of sense, and can add variety).</p><p></p><p>The idea of using AP came mostly from the whole "we don't want them to build a character around these abilities" angle, keeping the ability rare. That rarity also allowed it to be pretty significant when it did happen, and so, Moments of Glory. If you'd rather they play a more toned-down role than a crowning moment of badass awesome role, the "floating powers" seem best suited to utility powers. Using AP isn't really critical to the idea, just something I thought would reflect the rarity and awesomeness of these heroic moments. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 4688592, member: 2067"] I'm not a HUGE fan of the "switch out powers" idea, just because that's some probably-unnecessary bookkeeping. Once you have the powers, you have the powers. There's enough to keep track of with the powers you actually have, let alone switching them out. "Floating Powers" might be super-fine to add some noncombat variety, but part of the problem with 4e noncombat is that it's too much "everyone can do everything," and the concept of floating powers (that anyone can take them) exacerbates, rather than solves, this problem. Though if you limit them by power source or race or skills or something, you might get a good level of granularity, so that might work anyway. :) I'm really liking floating utilities. If utilities aren't really part of your role/class/build suite to begin with, there'd be no harm in making utilities that EVERYONE can access instead of your normal utilities (and here, arranging them by power source or skill training would make a lot of sense, and can add variety). The idea of using AP came mostly from the whole "we don't want them to build a character around these abilities" angle, keeping the ability rare. That rarity also allowed it to be pretty significant when it did happen, and so, Moments of Glory. If you'd rather they play a more toned-down role than a crowning moment of badass awesome role, the "floating powers" seem best suited to utility powers. Using AP isn't really critical to the idea, just something I thought would reflect the rarity and awesomeness of these heroic moments. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Floating Powers (Was: WoTC March 2009 Editorial Calendar)
Top