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<blockquote data-quote="Kwalish Kid" data-source="post: 4110865" data-attributes="member: 446"><p>I really like the chart and I'll be using it, or something like it, in the future.</p><p></p><p>The only problem with it is that it needs some development in the 1st edition section. Unearthed Arcana really added quite a bit to the game (even if it was only a portion of what was available through Dragon Magazines). Heck, Dragon Magazine might be listed there beside the books, since it really did change play (I remember so many anti-paladins, witches, and other classes were added to the groups I knew as those issues came out.)</p><p></p><p>Additionally, the Dungeoneer's Survival Guide and Wilderness Survival Guide really changed play as well, with the proficiencies system they added.</p><p></p><p>Finally, the options books (Skills & Powers and Combat & Tactics) shook things up as well, though I think they had far less impact on games as played than the earlier products. They were more of an off-shoot. (I remember that the characters I saw made with those rules were way more powerful than standard PCs of the day. I think I'll take another look at those books this week.)</p></blockquote><p></p>
[QUOTE="Kwalish Kid, post: 4110865, member: 446"] I really like the chart and I'll be using it, or something like it, in the future. The only problem with it is that it needs some development in the 1st edition section. Unearthed Arcana really added quite a bit to the game (even if it was only a portion of what was available through Dragon Magazines). Heck, Dragon Magazine might be listed there beside the books, since it really did change play (I remember so many anti-paladins, witches, and other classes were added to the groups I knew as those issues came out.) Additionally, the Dungeoneer's Survival Guide and Wilderness Survival Guide really changed play as well, with the proficiencies system they added. Finally, the options books (Skills & Powers and Combat & Tactics) shook things up as well, though I think they had far less impact on games as played than the earlier products. They were more of an off-shoot. (I remember that the characters I saw made with those rules were way more powerful than standard PCs of the day. I think I'll take another look at those books this week.) [/QUOTE]
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