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Fluff & Rule, Lore & Crunch. The Interplay of Class, System, and Color in D&D
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<blockquote data-quote="JiffyPopTart" data-source="post: 8193927" data-attributes="member: 4881"><p>I think this is a good example, because you can read that "lore" as applying in two different ways, and those aren't the only two ways it can be read.</p><p></p><p>1. A druid will not not normally wear a suit of metal armor.</p><p>2. A druid will never wear a suit of metal armor.</p><p></p><p>If, for example the PCs were infiltrating a bad guy's fully armed and operational battle station and to blend in they had to don a suit of black and white enameled platemail to fit in....would the druid do so because it makes sense for the ruse or would they have this strange line in the sand that doing so is impossible so they have to wildshape into a bear that the rest of the party can pretend is headed to the detention block AA-23.</p><p></p><p>I am a HUGE fan of reskinning almost anything in the game that has rules, so I voted that the design is rules only and all lore can be ignored. A MONK doesn't have to know karate or learn in a monastery, a MONK is just a collection of game rules that can be used to represent that lore (but also can be used to represent something completely different like a primitive warrior who doesn't use armor or rage or even have a super high strength but yet still can be a factor in melee combat.</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 8193927, member: 4881"] I think this is a good example, because you can read that "lore" as applying in two different ways, and those aren't the only two ways it can be read. 1. A druid will not not normally wear a suit of metal armor. 2. A druid will never wear a suit of metal armor. If, for example the PCs were infiltrating a bad guy's fully armed and operational battle station and to blend in they had to don a suit of black and white enameled platemail to fit in....would the druid do so because it makes sense for the ruse or would they have this strange line in the sand that doing so is impossible so they have to wildshape into a bear that the rest of the party can pretend is headed to the detention block AA-23. I am a HUGE fan of reskinning almost anything in the game that has rules, so I voted that the design is rules only and all lore can be ignored. A MONK doesn't have to know karate or learn in a monastery, a MONK is just a collection of game rules that can be used to represent that lore (but also can be used to represent something completely different like a primitive warrior who doesn't use armor or rage or even have a super high strength but yet still can be a factor in melee combat. [/QUOTE]
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