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Fluff & Rule, Lore & Crunch. The Interplay of Class, System, and Color in D&D
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<blockquote data-quote="EzekielRaiden" data-source="post: 8589893" data-attributes="member: 6790260"><p>On this, we agree 100%. I might even go further, there is no need to fully explore all the nooks and crannies first. It is perfectly good to say "I know what <class X> has as its default theme, I am going for something else instead" with your very first character, if that's what calls to you. Producing good roleplay (however one chooses to define "good roleplay") is a perfect defense here, so long as breaking the archetype or trope actually does produce good roleplay!</p><p></p><p></p><p>But here we diverge. You have used an inappropriate standard. You do not "need" anything in a TTRPG. Ever. Nothing, not a single thing, is so vital that it cannot be removed or rewritten. Diceless games, games with no GM, freeform games--hell, despite the name, a tabletop is wholly unnecessary! To demand that an option justify the need to be there is not only unfair, but actively biased.</p><p></p><p><em>Necessity</em> is not what is relevant in RPG play or design. <em>Utility</em> is. And utility is, at least to some extent, subjective. You don't need or desire these things, they have no utility for you. Others see great utility in them.</p><p></p><p></p><p>Ah, thank you, my apologies for giving the wrong character. Bit annoying given that was like the third image for "king Arthur actor" in Google...</p><p></p><p>Getting the correct image, it should have been...</p><p></p><p><img src="https://m.media-amazon.com/images/M/MV5BMTEzNDYxNzMyMTZeQTJeQWpwZ15BbWU4MDQ4Njc1MjIy._V1_.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Which, admittedly, a significant step up in the knightly-looks department. But I would be very hesitant to assume that this man definitely IS a Paladin. Especially if the question were asked in a more neutral way (e.g. "Please label this character as either a Barbarian, a Fighter, or a Paladin," separately asked for each character individually, rather than all three being shown and saying "please identify which one of these men is the Paladin," since that primes the audience by knowing that one of them definitely IS a Paladin.)</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8589893, member: 6790260"] On this, we agree 100%. I might even go further, there is no need to fully explore all the nooks and crannies first. It is perfectly good to say "I know what <class X> has as its default theme, I am going for something else instead" with your very first character, if that's what calls to you. Producing good roleplay (however one chooses to define "good roleplay") is a perfect defense here, so long as breaking the archetype or trope actually does produce good roleplay! But here we diverge. You have used an inappropriate standard. You do not "need" anything in a TTRPG. Ever. Nothing, not a single thing, is so vital that it cannot be removed or rewritten. Diceless games, games with no GM, freeform games--hell, despite the name, a tabletop is wholly unnecessary! To demand that an option justify the need to be there is not only unfair, but actively biased. [I]Necessity[/I] is not what is relevant in RPG play or design. [I]Utility[/I] is. And utility is, at least to some extent, subjective. You don't need or desire these things, they have no utility for you. Others see great utility in them. Ah, thank you, my apologies for giving the wrong character. Bit annoying given that was like the third image for "king Arthur actor" in Google... Getting the correct image, it should have been... [IMG]https://m.media-amazon.com/images/M/MV5BMTEzNDYxNzMyMTZeQTJeQWpwZ15BbWU4MDQ4Njc1MjIy._V1_.jpg[/IMG] Which, admittedly, a significant step up in the knightly-looks department. But I would be very hesitant to assume that this man definitely IS a Paladin. Especially if the question were asked in a more neutral way (e.g. "Please label this character as either a Barbarian, a Fighter, or a Paladin," separately asked for each character individually, rather than all three being shown and saying "please identify which one of these men is the Paladin," since that primes the audience by knowing that one of them definitely IS a Paladin.) [/QUOTE]
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