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D&D Older Editions, OSR, & D&D Variants
Fluff that plays bad (and how to fix it in 4e)
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<blockquote data-quote="Insight" data-source="post: 3764007" data-attributes="member: 11437"><p>One of the big things that I'd like to see is the removal of all of the Asian flavored classes and put them in their own book. I'd say that the majority of the people that play D&D aren't familiar with Asian culture and thus have no interest in having these classes in the core rules.</p><p></p><p>This would include Monk, Ninja, Samurai, Wu Jen, and so forth. </p><p></p><p>While I am somewhat familiar with Asian culture, I do not design my fantasy campaign worlds to include these concepts on a regular basis, and I have a suspicion that I'm not alone.</p><p></p><p>Granted, you likely have Asian customers (and perhaps some non-Asian customers) who <em>do</em> want these things, and that's fine. I guess it comes down to what's most important to WOTC as a company, and what the majority of customers want.</p></blockquote><p></p>
[QUOTE="Insight, post: 3764007, member: 11437"] One of the big things that I'd like to see is the removal of all of the Asian flavored classes and put them in their own book. I'd say that the majority of the people that play D&D aren't familiar with Asian culture and thus have no interest in having these classes in the core rules. This would include Monk, Ninja, Samurai, Wu Jen, and so forth. While I am somewhat familiar with Asian culture, I do not design my fantasy campaign worlds to include these concepts on a regular basis, and I have a suspicion that I'm not alone. Granted, you likely have Asian customers (and perhaps some non-Asian customers) who [i]do[/i] want these things, and that's fine. I guess it comes down to what's most important to WOTC as a company, and what the majority of customers want. [/QUOTE]
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Fluff that plays bad (and how to fix it in 4e)
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