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<blockquote data-quote="Li Shenron" data-source="post: 3936569" data-attributes="member: 1465"><p>Two notes.</p><p></p><p>First, it's not true that Power Attack gives no info. It tells you it's an attack-based or attack-related ability, and it provides a small clue that it has to do with damage. Combat Expertise is a much less descriptive name, for instance. OTOH, Golden Wyvern Adept is truly meaningless. There is no gold, no wyvern and no adept at all in the function of the feat.</p><p></p><p>Second, if you want to ignore it you have to find an alternative name in your campaign. Easy. Then as soon as you step out of your door and try to play with new people, or at a shop/convention, the GWA will spring back again. Rule 1 of naming things (and characters) in a RPG: don't choose something overboard or you'll hate it later (from Hero Builder's Guidebook, not from my own DMing notes <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ). If you don't believe this, let's come back in 2 years and see if gamers have learned to love these names or started to hate them: it's easy to love them or ignore them NOW, but let's see if they stand the test of time.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 3936569, member: 1465"] Two notes. First, it's not true that Power Attack gives no info. It tells you it's an attack-based or attack-related ability, and it provides a small clue that it has to do with damage. Combat Expertise is a much less descriptive name, for instance. OTOH, Golden Wyvern Adept is truly meaningless. There is no gold, no wyvern and no adept at all in the function of the feat. Second, if you want to ignore it you have to find an alternative name in your campaign. Easy. Then as soon as you step out of your door and try to play with new people, or at a shop/convention, the GWA will spring back again. Rule 1 of naming things (and characters) in a RPG: don't choose something overboard or you'll hate it later (from Hero Builder's Guidebook, not from my own DMing notes :) ). If you don't believe this, let's come back in 2 years and see if gamers have learned to love these names or started to hate them: it's easy to love them or ignore them NOW, but let's see if they stand the test of time. [/QUOTE]
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