Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Fluff vs Crunch
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Orius" data-source="post: 3940457" data-attributes="member: 8863"><p>My take is that too much official fluff makes it harder for DMs to homebrew. D&D has almost always had official campaign settings, but it's always been generic enough so a DM could create his own setting if he or she wanted to. The more fluff the rules have, the less creative freedom it gives to a DM. And for DMs who've been running homebrews for years, their campaign fluff has probably reached a point where it becomes difficult to use new fluff ideas that clash with established campaign elements. Players, especially newer ones will invariably want to use some element of the newer fluff. So either the DM outright disallows it, and eventually causes conflict at the game table, or it just sticks out like a sore thumb.</p><p></p><p> That's why a lot of the old grognards have rejected stuff that was later released for Greyhawk; it was originally designed to be very open-ended so the DMs could customize it, and the later stuff just didn't mess with some of the customization they were doing. Or look at the Realms; that's been around pretty long too, and some people don't like that 4e's assumptions are turning some aspects of the setting inside out. Yeah, change does happen, but remember that people also tend to dislike a lot of radical changes, especially when it comes to leisure activities.</p><p></p><p>Even when it's newer stuff, some DMs want to be able to shape things their own way. That seems to be the argument with the Golden Wyvern whatever. I have no idea what that is, some posters in this thread said it's supposed to represent some wizardly order or something. Even if a DM doesn't have a problem with the name itself, the name stifles some amount of creativity. Maybe the DM would rather name the wizard orders himself, rather than having them already "forced" upon them by a book. Putting in a name like this makes it more difficult for a DM to homebrew, and some DMs have a very strong preference for their own worlds.</p></blockquote><p></p>
[QUOTE="Orius, post: 3940457, member: 8863"] My take is that too much official fluff makes it harder for DMs to homebrew. D&D has almost always had official campaign settings, but it's always been generic enough so a DM could create his own setting if he or she wanted to. The more fluff the rules have, the less creative freedom it gives to a DM. And for DMs who've been running homebrews for years, their campaign fluff has probably reached a point where it becomes difficult to use new fluff ideas that clash with established campaign elements. Players, especially newer ones will invariably want to use some element of the newer fluff. So either the DM outright disallows it, and eventually causes conflict at the game table, or it just sticks out like a sore thumb. That's why a lot of the old grognards have rejected stuff that was later released for Greyhawk; it was originally designed to be very open-ended so the DMs could customize it, and the later stuff just didn't mess with some of the customization they were doing. Or look at the Realms; that's been around pretty long too, and some people don't like that 4e's assumptions are turning some aspects of the setting inside out. Yeah, change does happen, but remember that people also tend to dislike a lot of radical changes, especially when it comes to leisure activities. Even when it's newer stuff, some DMs want to be able to shape things their own way. That seems to be the argument with the Golden Wyvern whatever. I have no idea what that is, some posters in this thread said it's supposed to represent some wizardly order or something. Even if a DM doesn't have a problem with the name itself, the name stifles some amount of creativity. Maybe the DM would rather name the wizard orders himself, rather than having them already "forced" upon them by a book. Putting in a name like this makes it more difficult for a DM to homebrew, and some DMs have a very strong preference for their own worlds. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Fluff vs Crunch
Top