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<blockquote data-quote="Will" data-source="post: 3940873" data-attributes="member: 5566"><p>Again, like a lot of people have pointed out, having a proper noun when you expect a proper noun is, um, proper.</p><p></p><p>Like for a class, a tradition, and so on.</p><p></p><p>Having a proper noun for a class feature gets in the way and is not expected (at least so far). </p><p></p><p>EN World is also rather singular, rather than one term in a book filled with terms; if some group were creating a large number of forums on various topics, you'd bet they'd name this site something more descriptive or suggestive, or at least have a subtitle.</p><p></p><p>To repeat a bunch of folks, the issue is twofold: one, that basic mechanics having proper nouns is unpleasant for a host of reasons, and two, if you're going to use a proper noun, pick one that is immediately suggestive of the feat.</p><p></p><p>For example, 'Craft of the Heavenly Eagle' might be the name of the metamagic for extending spell range. It's a bit vague, but people can somewhat associate 'eagles see far, particularly in the heavens, and this ability is somehow crafted into something... farsight? Long range? Maybe bows?'</p><p></p><p>Once it's explained, it's likely to stick.</p><p></p><p>I still don't like proper nouns for feats, but at least if they are suggestive my forgetful players have a chance.</p><p></p><p>Something arbitrary, like the platinum poodle? Not a chance.</p><p></p><p></p><p>By the way, as a point of clarification: I, at least, am not saying the usage of GWA is objectively wrong or that everyone will have a problem with it. If you have no issues, great!</p><p>But I think it's worth understanding and appreciating that people have reasonable objections and dislike of the usage; neither 'side' should engage in absurd vilification.</p><p></p><p>What's more contentious, admittedly, is the other claim: that this usage is likely to be a barrier to new players, rather than a bridge.</p></blockquote><p></p>
[QUOTE="Will, post: 3940873, member: 5566"] Again, like a lot of people have pointed out, having a proper noun when you expect a proper noun is, um, proper. Like for a class, a tradition, and so on. Having a proper noun for a class feature gets in the way and is not expected (at least so far). EN World is also rather singular, rather than one term in a book filled with terms; if some group were creating a large number of forums on various topics, you'd bet they'd name this site something more descriptive or suggestive, or at least have a subtitle. To repeat a bunch of folks, the issue is twofold: one, that basic mechanics having proper nouns is unpleasant for a host of reasons, and two, if you're going to use a proper noun, pick one that is immediately suggestive of the feat. For example, 'Craft of the Heavenly Eagle' might be the name of the metamagic for extending spell range. It's a bit vague, but people can somewhat associate 'eagles see far, particularly in the heavens, and this ability is somehow crafted into something... farsight? Long range? Maybe bows?' Once it's explained, it's likely to stick. I still don't like proper nouns for feats, but at least if they are suggestive my forgetful players have a chance. Something arbitrary, like the platinum poodle? Not a chance. By the way, as a point of clarification: I, at least, am not saying the usage of GWA is objectively wrong or that everyone will have a problem with it. If you have no issues, great! But I think it's worth understanding and appreciating that people have reasonable objections and dislike of the usage; neither 'side' should engage in absurd vilification. What's more contentious, admittedly, is the other claim: that this usage is likely to be a barrier to new players, rather than a bridge. [/QUOTE]
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