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<blockquote data-quote="Luke" data-source="post: 259945" data-attributes="member: 602"><p><strong>HTML reports</strong></p><p></p><p></p><p></p><p>Well, it's not meant to be editable. It's meant to be a reflection of the creatures stats as they appear in the program itself. To make changes, you modify the creature in the program - not edit the HTML.</p><p></p><p>There are blank sections left where you can modify the changing in-game stats (hit point damage, changing ability modifiers etc).</p><p></p><p>If you were actually wondering about how to edit the format and appearance of the HTML (as opposed to the stats themselves), you may be in for a bit of a challenge.</p><p>Early indications were that xml is exported, and you get the HTML from that. This almost always means that an XSL file is included to actually produce the HTML from the XML file.</p><p></p><p>- The good news is that you can modify the HTML output by modifying the standard XSL file. The XML file is pure data, and the XSL file provides the HTML generation to create something readable, using the actual data from the XML file as required.</p><p></p><p>- The bad news is that if you thought editing an HTML file had it's challenges, you're likely to find editing an XSL file completely mind-bending. Even the best XSL editors I could find failed to make the editing process anything like straight-forward.</p><p></p><p>- Eric Noah mentioned a while ago that Internet Explorer 6.0 or later was a requirement, for some reason. My guess would be because it's from this point that Internet Explorer becomes capable of displaying HTML reports from an XML/XSL combination.</p><p></p><p>- As an aside, I initially tried the XSL/XML reporting as a solution for my own RolePlayingMaster program. Not only was it going to be too difficult for people to create their own reports, than using a more familiar HTML report with embedded scripting (RPM script), but Internet Explorer also suffered very badly when processing very large reports (such as a complete Races report). Like anything, there's pros and cons.</p><p></p><p>Then again, this is nothing more than decent guessing about how these reports work. We'll just have to wait and see...</p></blockquote><p></p>
[QUOTE="Luke, post: 259945, member: 602"] [b]HTML reports[/b] Well, it's not meant to be editable. It's meant to be a reflection of the creatures stats as they appear in the program itself. To make changes, you modify the creature in the program - not edit the HTML. There are blank sections left where you can modify the changing in-game stats (hit point damage, changing ability modifiers etc). If you were actually wondering about how to edit the format and appearance of the HTML (as opposed to the stats themselves), you may be in for a bit of a challenge. Early indications were that xml is exported, and you get the HTML from that. This almost always means that an XSL file is included to actually produce the HTML from the XML file. - The good news is that you can modify the HTML output by modifying the standard XSL file. The XML file is pure data, and the XSL file provides the HTML generation to create something readable, using the actual data from the XML file as required. - The bad news is that if you thought editing an HTML file had it's challenges, you're likely to find editing an XSL file completely mind-bending. Even the best XSL editors I could find failed to make the editing process anything like straight-forward. - Eric Noah mentioned a while ago that Internet Explorer 6.0 or later was a requirement, for some reason. My guess would be because it's from this point that Internet Explorer becomes capable of displaying HTML reports from an XML/XSL combination. - As an aside, I initially tried the XSL/XML reporting as a solution for my own RolePlayingMaster program. Not only was it going to be too difficult for people to create their own reports, than using a more familiar HTML report with embedded scripting (RPM script), but Internet Explorer also suffered very badly when processing very large reports (such as a complete Races report). Like anything, there's pros and cons. Then again, this is nothing more than decent guessing about how these reports work. We'll just have to wait and see... [/QUOTE]
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